Design Notes

April 24, 2018

Cache & Browser Issues

Hello again!  It's time for a reminder of my (least) favourite thing and an update to it as well.  Yes, that's right.  I'm here today to remind everyone to clear your cache!

You may use our handy-dandy Cache Guide for how-to instructions for the most popular browsers if needed.  This guide shows you how to clear your cache and what needs to be cleared on each browser.   You absolutely need to tick "Cached Images and Files".  You may want to tick "Browsing History".  You do not want to tick "Cookies and other site data".



Please note that many pages use cookies for little things like how often you visit and to store your log in information, or to show you special offers.  Please make sure you are NOT ticking "clear cookies" on any of the browsers as this will clear your saved passwords, and may cause other fun like offering you the bonus AC coupon again when you have already used it.

A stuffed cache is the single most common cause of the bug reports I read.  This also causes more problems than I can count.  

What kind of problems?  Glad you asked!

  • The quest didn’t give me the item!
  • I can’t move right!  (invisible walls, char goes where I didn’t click)    The game menu won’t load!
  • Maps are taking a long time to load!
  • "Map files loading ... failed!" issues.
  • Loading to a black screen.
  • Error 1337!  (If you’ve ever had this one, you REALLY need to clear your cache badly!)
  • I can’t connect to the servers! (Okay so this is step one in a process, but it fixes it more often than not.)


Now for the update part!  

Ever since Flash version 22 and Chrome browser dropping default support for Flash, Chrome has had a progressively more difficult time dealing with Flash and thus the game.  A lot of the issues Chrome experiences can be reduced by keeping your cache clear, but it may get annoying enough that you might want to consider playing on a different browser.  Since different browsers and their versions interact different with your OS, we really can't recommend which one to try.  

Tags: Cache, Cemaros,
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April 23, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Please don’t report non-release bugs on twitter folks!  There is a very good chance they will get lost there.  Please use the Bug Tracker!

Bug fixes:

  1. Gold boost on Rainbow Starsword and Dual Rainbow Starsword fixed.
  2. Removed rare items from Darkblood War Merge shop.
  3. Icewind War no longer locking you out of the boss room.
  4. Bulletproof Blob and Locked n' Loaded Blob fixes refixed.
  5. Caladbolg (dagger) renamed to Dual Caladbolg.
  6. Agaea in /artixpointe is now a Gear Vendor instead of a Weapons Vendor.
  7. New Drakath Epic Armor character page badges that were showing incorrectly should all be picked up now.

 

Patch Notes Extras - This 'n' That

Elemental Dracomancer face on the character portrait is a dragon because your true form when using this class is a dragon.  The human is the disguise.  

Dreameater Armour female skin tone not being CC is intentional.  This is how Tana meant for it to be.  The armour itself has no ear, so if you use a helm that did not come with the set and an ear is showing, it will be your skin tone.  This is not a bug.  

Helms with extra long hair not alway showing the back part is part engine limitation and part client side graphics.  These helms use a layer that did not exist when the game models were first created.  This means there will be issues with it from time to time that we cannot correct currently.  Mostly, it causes the longer part on the hair which goes behind the player to not show up.

Character Page Models are a bit wonky because of sizing issues.  It’s the reason capes appear slightly off, and pets do not appear where they do in the game.

Fuzzy or distorted backgrounds on high resolution. This is a bit of a tradeoff.  In many of the high traffic areas or where lots of small details were needed, bmp images were used for the backgrounds to save on lag.  We do know that at some of the larger screen sizes and resolutions, they don’t look as sharp.  But the amount of lag saved still makes it worth it.

House Spaces - The new expanded cap for house spaces is in effect on both PTR and old servers, but you can only purchase above 40 on the PTRs.  If you purchase spaces on the PTRs and place items there, they will show when you go back to the old servers.  You can also place items on old servers once you have purchased the spaces on the PTRs.  This is an incentive to get people to test there. 

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April 16, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes:

  1. Removed rare items from Enraged Constantin.
  2. Removed the non stacking Gold boost from the Ice Treasure Chest Quest.
  3. Fixed the Exp boost on Staff of the Northstar.
  4. Removed the rare items from Blood Moon Vampire and Lycan Shops.
  5. Bulletproof Blob and Locked n' Loaded Blob have been convinced to stop stomping your toes.
  6. Elissa Keelhaul Pirate shop now recognizes all 4 variants of Pirate class.

Art Fixes:

  1. Prismatic Maugs Slayer female red line on coat panel is now CC.
  2. Dark Crown of Envy repositioned.
  3. Cape of Envy repositioned.

 

Extras! -  Tell me what you want to know!

Hi again!  So most of these extras have been based on the reports we get, and why something is the way it is.  This week, I want to do something a little different.  This week, I’m asking for ideas on what types of questions you guys always had about things.

Is there something specific you always wanted to know about?  Shoot me a tweet at @Cemaros_AE with  your questions.  

I’m not going to be able to answer the questions individually as they come in, but what I will do is collect them and answer them in future Extras.  

Sound like a plan?  Excellent!  Send me those questions!


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April 09, 2018

Patch Notes Extras!

Lag Monsters Identification Guide

Hi again!  This week, let’s talk a little about everyone’s least favourite monsters, the Lag Monsters.  Now some of you may already know that there is actually more than one type of this monster.  For those that don’t, here’s a short guide on how to tell them apart.

 

Server Lag Monster:  This monster shows up when commands are sent to the server, such as saves, buying and selling.  When a lot of them happen at once, this monster attacks.  This monster can sometimes be avoided by playing on less populated servers.

Database Lag Monster:  This monster is most likely to attack when servers are restarted, such as for updates, when everyone is trying to log in at the same time. This monster usually makes brief appearances and then goes back to sleep on it’s own.

Graphics Lag Monster:  This monster is a particularly obnoxious breed as it manifests different to different people.  It generally appears around highly animated items, or lots of action on screen.  It has been found that this one can often be tamed by a decent video card, and making sure your drivers are up to date.  Can also be affected by CPU speed.

Cache Lag Monster:  This monster is a sneaky one.  It sits around and waits while you fill up your browser with all kinds of information and then just appears and wrecks your day.  It will cause everything you do to be a little bit slower, and slower, and slower.  The good news is this one can be chased away by clearing your cache.

Tab Lag Monster:  This monster appears most often when 3 or more tabs have been opened.  It’s also far more likely to put in an appearance when those tabs have streaming content on them.  It’s like a summoning ritual.  The more tabs open = the stronger it gets. And the last thing anyone wants, is a lag monster, let alone a super strong lag monster.  

Flash Tab Monster:  This is a rarer version of the Tab Lag Monster.  This one attacks when you are tabbed over, and return to the game screen.  It will either freeze your graphics and you may need to drag the tab to a separate window, or it will try to play everything you didn’t watch at the same moment. 

Tags: Extras, Cemaros,
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April 09, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: April 9, 2018

  1. Rare items removed from “Live at Yulgar’s Merge” shop.
  2. Enchanted Djinn Pet non-battlepet no longer acting like one.  (Actual battlepet version is a quest reward from Radwan in the Djinn Palace House.)
  3. Mastery of Death Gauntlet (Daily) and Time to Battle On! (Daily) quests no longer interfering with each other.
  4. Elissa Keelhaul no longer trying to send you to a locked seasonal map.
  5. Tibias no longer refers to King Alteon as an Empress.
  6. The 3rd wolf has stopped hiding in (or as?) the wall in Greenguard West.
  7. Stryche in Artixpointe is a bit less flirty now.
  8. Paragon Helm House customization buttons moved from behind the house menu.

Art Fixes:

  1. Belt details now show on Laken’s Personal and Laken the Seraphic Paladin male armors.
  2. Skuller of Vokun coat tail no longer changes when moving.
  3. Combat Helm and Masked Combat Helm shading fixed.
  4. Enchanted Void Aura and Enchanted Void Dragon Capes have CC eyes again.
  5. Horned Djinn Summoner Locks and Horned Djinn Summoner Locks + Scarf horns are now CC.
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April 02, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: April 2, 2018

  1. Queen Victoria in Swordhaven Castle no longer rolls her eye at you.
  2. LOTS of typos.

 

Extras! -  Bits & Pieces

Hey again!  Yes, it was a really slow week on bugs.  That’s a good thing, isn’t it?  So time to toss out a few things that weren’t enough to make their own post up.

The Super-Fan Swag Token A was AC tagged this weekend, while the B, C and D ones were not.  This was on purpose.  The tag was placed on the A tokens for use in tracking when they are turned in.  Since only the A tokens can be turned in for rep quests, these are the only ones which need to be tracked.

And now for some real odds & ends things about common reports and why details are important.  

Weapon doesn’t fit in hand  -  This should be checked with more than one armour.  There’s a very good chance that it isn’t the weapon at fault, it’s the armour.  The reverse may be true when reporting an armour not grabbing the weapon right.

Daggers with onAttack animations  -  Only the dagger in the main hand will have an animation.  This isn’t an art issue, it’s an engine issue.  Since you are not really carrying two daggers, only the “real” one will transform.  The other one is there just for looks.

Scrolls/Potions (equipped consumables) not working  -  This is another of those wonky things that happens when you sneak new engine level content in.  Sometimes, the scrolls just refuse to cooperate until you relog after obtaining them.  We are looking into making this work better in the rewrite.  

“Backwards” swords  -  Some swords are meant to be held with the blades behind the body.  These swords will usually (but not always!) have the word “Reversed” somewhere in the name.  These are not bugs.  
Some swords are sent in with the file reversed.  This is kind of common due to how they are made.  We don’t always catch that these swords are upside down (or even backwards!) in testing for various reasons like small details, or the name of it.  These may be bugs.


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March 26, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: March 26, 2018

  1. Glacera seasonal content removed.
  2. Wedding Merge in Grimskull Annex fixed so it no longer disconnects you.
  3. Hooded Nax Skull name changed to Nax’s Hood.
  4. ‘Read the Design Notes!’ quest now realizes it was moved to Valencia.
  5. Blue portal at Nexus will now take you to HollowSoul Castle
  6. The quest text for Player Vs Power has been updated to give more information on ways to complete it.
  7. Prime Staff of Awe, Prime Spear of Awe and Prime Dagger of Awe had rep reqs fixed.

Art Fixes:

  • Bladedlord's Katana - angle fixed
  • Dual Dark Harbinger Blades, Dreadnought Battle Gear, Tainted Harbinger Blade all changed to click to transform now.
  • Enchanted Void Overlord - CC no longer overly dark tinted.

The Shadow Legacy of Nulgath Hair has been added to Dirtlicker’s Shop for those who don’t want the face of Shadow Legacy of Nulgath covered.

 

Extras! -  Bug, Opinion or Engine Limitation?

Hi again!  So this week was another one that there wasn’t any one thing that came up, so let’s talk about the types of reports that come in.

Reports will generally fall into one of 3 categories.  So is it a bug, an opinion, or an engine limitation?

A lot of art reports are not actually bugs, as in nothing is really broke.  They are opinions on what someone thinks it should look like, or something isn't working precisely right due to engine limitations.  An example of this would be if a hat has a feather in it.  A bug would be the feather is upside down, or not attached to the hat.  An opinion would be “the feather isn’t tilted far enough”.  And an engine limitation would be “Why can’t I put my hat on my hand?”.

Bugs will be fixed as soon as we can after the report is confirmed.  Opinions will usually be taken up with the artist if possible and since they made it, their opinion is usually final.  Engine limitations are something we may try to work around as we can, but generally, you just aren’t going to be able to put that hat on your hand.


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March 19, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: March 19, 2018

  1. Magical Marshmallow Cheep & Basketful of Dyed Eggs will drop now.
  2. Dark Void Monk no longer has an identity crisis when it gets near a Void Monk of Nulgath.
  3. Mystic Pencil of Endless Scribbles now has a Dual Wield Drop Off entry.
  4. Dark Harbinger Blade & Dual Dark Harbinger Blades - since the code has been uncooperative on these since release, they have now been changed to click-to-transform.  Click the HILT to change now.
  5. Dark Box quest updated to reflect move from Twilly to Valencia.
  6. Clover Fields minigame now announcing clearly that it is Legend Only.
  7. SDKA method of getting Legion Doomknight has returned.
  8. Various typos.

Art Fixes:

  • Darkblood Priest-Mage
  • Golden Fury
  • Obsidian Blade of Nulgath
  • CardClasher
  • Chaonslaught Blade
  • Sword of Broken Dreams
  • Doom Souleater Warrior (see the Extras for this week too)
  • Ebil Ninja & Rose Ebil Ninja
  • Void Ripper (armour and helm)
  • ShadowFlame Champion

 

Extras! -  Non Standard Armour Set Items

Since there were some returning and some new ones recently, let’s talk about sets of items that go on Non Standard Armours.

We’ve already gone over Non Standard Armors but they aren’t always super obvious to spot.  A slight alteration of the head shape or size, a reposition on the arm, making the knees bend the other way, being a skeleton … these are all examples of non standard.  

When these pieces are made, the accessories that come with them are designed to fit on them, and probably won’t fit on the standard template.  This is why you get things like Face of Conquest helm, which doesn’t cover the whole face on a standard armour.  This isn’t something that can be fixed because it isn’t broken.  Not all items are designed to be worn with everything.  And if we resize it or change the shape of it or reposition it, then it no longer fits with the set it was meant to go with.

So in short, if it fits with the set the artist sent in, it isn’t a bug.  It’s an easter egg!


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March 13, 2018

Patch Notes Extras! - Misc and Stacking Items

Tired of seeing these yet?  TOO BAD!  I’m not tired of writing them.

So this week, there were several reports about Misc items and picking up items that stack, so I’m going to do the 5 cent replies for these.

Stacking Items!
The first thing you need to know about accepting these is you do have to have a free inventory space.  This is due to how the game handles item collection.  It is first placed in your inventory in it’s own little spot, then moved to the stack.  (Yes! We are already looking into improved ways to do this).

The next thing you need to know is that once you have reached the maximum amount of these items, no more will drop.  If you have a stack in your bank, more will drop, but you will also get an error message when you try to pick them up.  Please check your bank for the stack when this happens!  

Finally, at times you can get a zero or even negative amount of these items when merging or turning them in for quests and lag is playing tricks.  If the items are non AC, you can delete the busted stack.  If the items are AC tagged, you can sell the busted stack.  If you tried to get rid of it and it still won’t go away, then send us a bug report and we’ll get rid of them for you.

Misc Items!
There are two types of Misc items, Quest Items and Resource Items. While both types sort into the Misc tab in your inventory and bank, the two different types mean that they stack separately in your inventory, bank and on your character page.

If you do not see the item you are looking for immediately, look lower in the list for the next type of item. 

Tags: Extras, Cemaros,
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March 13, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: March 13, 2018

  1. Invisible Ninja +5 boost fixed.
  2. Treasure Hoard shop now indicating that is it Legend only.
  3. Dark Chaos Berserker art fixes.
  4. Gong ji Zhanshi blade handles upsized some.
  5. Doom Ninja Warrior feet fixed.
  6. Mystic Dark Caster Spikes no longer showing a bit of the wrong nose in it.  
  7. Dark Dracomancer’s Crest only has one set of eyes now.
  8. Paragon Helm House has been remodeled.  (Shoulda called Mike Holmes)
  9. Prime Blade of Awe repositioned.
  10. Cutscenes can now be replayed in Falcontower.
  11. Drakonnan no longer holding you hostage to hear his answers.
  12. Twilly’s tail stays where it belongs now on the Vanguard Badge.
  13. Various fixes to the aqlesson map.

***The quest to obtain Dage’s 2018 Collection character page badge is located on the Deadly Harbinger Blade Pet which is found in the chest shop.

***The Paragon Helm House Shop is located in the Curio Shop in Battleontown for those with the March Tier 2 badge/upgrade.

***The Dark Harbinger Blades were supposed to transform on attack, not at random.  This is why the art on them was updated.


Class Updates from Arklen and team!  

This will also be the last week that Class things appear in the Patch Notes.  Arklen is going to begin posting DNs about class changes now.  So no more getting lost in the shuffle!  As usual, you can still poke him at his twitter too. - @Arklen_AE

Soul Cleaver/Exalted Soul Cleaver/Dark Harbinger/Exalted Harbinger

  • Blood Price - Removed `Exalted` stacking buff
  • Blood Price - `Blood Price` damage increased by 5% granting a total of 125% all out increase.

Scarlet Sorceress to Blood Sorcerer
Please refer to THIS Design Notes post for detailed information about this change.


Class Team Note: Consumable Potions/Elixirs/Tonics/Scrolls max stack has been raised to 99! A few consumables items such as ‘Potion of Haste’ has been limited to 30. The Arcangrove daily potions such as ‘Elder’s Blood’ are still limited to 3.

***Obviously secret things like details of unreleased classes won’t appear here. 
****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

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March 05, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: March 5, 2018

  1. Sword of Midnight Light now has rep boost and chance to do the Mind Attack animation.
  2. Future War changed to story mode instead of war mode.  Boss Quest will now show.
  3. UW3017 Pet can now be found in the Dark Birthday Shop.  More locations added to where the shop appears.
  4. Harbinger Weapons animations fixed.
  5. UW3017 hooded helms have had a shadow removal.
  6. Sepulchure’s DoomKnight Armor chest no longer goes byebye.
  7. Curse of Teiboku turned right side up.
  8. Artist Alley de-lagged.
  9. Various typos.
  10. Some monster portraits updated.


***We are aware of the issue with the Paragons Greatsword art.  This was actually done to try to reduce the lag on it.  If a sharper image can be made without increasing the lag, it will be done.

***The Dage’s 2018 Collection character page badge is also live now.  The quest to obtain it is located on the Deadly Harbinger Blade Pet which is found in the chest shop.


Class Updates from Arklen and team!  
Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

Class Team Note: Classic Legion Doomknight, Classic Exalted Soul cleaver, Classic Soul Cleaver are all considered rare classes. Over the weekend, Classic Legion Doomknight accidentally returned for 2,000 ACs and has been since corrected in the shop.

***Obviously secret things like details of unreleased classes won’t appear here. 
****Classes may be subject to change, determined by player feedback. DNs will be posted in that event. 

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February 26, 2018

Patch Notes Extras! - Drop Rates

Drop Rates!

So remember last week I said I had a really great Extras, but it was too long?  Yeah, it’s still too long to tack onto the Patch Notes, so here it is as it’s own DNs!

 

 

So this week, we got a lot of reports that this-or-that thing must be bugged because “I spent days and it hasn’t dropped yet”.  These reports were not on new items, but on items that have been in the game forever.  So let’s chat a little about drop rates.  Let’s use the Runes Found as an example, since it does have a confirmed drop rate of 0.5% from Chaos Lord Tibicenas and an even smaller drop rate from the other Chaos Lords.

Drop rates are not cumulative.  A drop rate of 0.5% does not mean that once you have killed Tibi 200 times you are guaranteed to get the drop.  It means you have a 0.5% chance to get the drop each time you kill him.  It’s like a 200 sided die.  Just because you rolled a 10 this time, that didn’t remove the 10 from the die.  You have a 1 in 200 chance to roll that 10 every single throw.  That is where RNG meets luck.  Sometimes, you just have to be lucky.

For quests where the quest rewards are “You will receive, at random”, there is one thing which will alter the drop rates at times.  Let’s use the quest Mine Crafting as an example here.  Each time you turn in the quest, each metal has a 1 in 7 chance to fall out.  This is true until you hit the stack limit for a metal.  Then it becomes a 1 in 6 chance, and so on as you hit the stack limit for each metal.  For quests where the rewards are “You may receive, at random” we’re back to the 200 sided die.  Each turn in has X% drop rate.  Again, this is just where RNG meets luck.  

Myths on altering drop rates - Nope!  Doesn’t happen.  Using necromancer will not nerf the drop rates.  Not using skills will not increase the drop rates.  Someone else in the room having the item will not increase or decrease the rate.  None of the common myths you have heard will affect drop rates.  The drop rates are what they are.  

There is one thing which may interfere with items dropping (not drop RATES, just dropping period).  A stuffed cache!  I know I harp on this, but it really is true.  Clogged cache is responsible for more bugs, derps, burps, blerps and hiccups than anything else.  If things are going wrong, you, dear player, need to clear your cache first to see if that resolves it.  You can use our handy-dandy Cache Guide if you need help with how to clear cache for your browser.

Tags: Cemaros,
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February 26, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: February 26, 2018

  1. Fixed the derps that snuck in on the prologue.
  2. Skullcap in Doomwood II shop can now be purchased.
  3. Dual Oblivion Maces of Nulgath have a new description.
  4. Pastel Skyguard Captain foot fixed.
  5. Chaorrupted Lycan Hunter art fixes.
  6. Gridiron Game Gear art fixes.
  7. Zombie Gunslinger art fixes.
  8. Evil Shop in Shadowfall has returned.
  9. Zorbak has been put back in his proper cage.
  10. Warlic now responds to quest Speak To The Blue Mage.
  11. Nulgath is now purged of the last remnants of Miltonius.


Class Updates from Arklen and team!  
Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

Classic Soul Cleaver/Classic Exalted Soul Cleaver

  • Blood Price - No longer gives a random Damage over Time.
  • Blood Price - Now gives the correct 75% damage increase


Class Team Note: Over the upcoming weeks, a few class skill icons will be getting updated.

***Obviously secret things like details of unreleased classes won’t appear here. 
****Classes may be subject to change, determined by player feedback. DNs will be posted in that event. 

 

 

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February 19, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: February 19, 2018

  1. Alteon's Royal Armor has a more fitting description now.
  2. One-Eyed Drow Helm +5 highlights have been darkened some.  (We can’t go too far with it or it will lose the quality the artist wanted it to have)
  3. Gold Parade Helm & Blue Parade Helm are now just ACs, no more merge requirements.
  4. Pastel Skyguard Captain art fixes.
  5. Ripper Kangaroo moved a little to the side because he was HUGE and blocked the player.
  6. Paladin's Benediction got some CC updates.
  7. Swank Ultrahat got some CC updates.


Class Updates from Arklen and team!  
Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

Void Highlord

  • ‘Armageddon’ - ‘Arbiter’s Wrath’ now gives 30% crit damage
  • ‘Armageddon’ - ‘Arbiter’s Wrath’ duration now lasts for 8 seconds

Arachnomancer

  • ‘Slingshot Web’ - Description has been updated.

Artifact Hunter

  • ‘Destiny or Doom’ - Description has been updated.

Any classes that had a large amount of space in front of their description has been removed.

Class Team Note: These Void Highlord changes should increase your damage short term and have you hitting even bigger crits! The description to Armageddon was incorrect previously as Arbiter’s Wraith was only providing 20% crit damage until now.

***Obviously secret things like details of unreleased classes won’t appear here. 
****Classes may be subject to change, determined by player feedback. DNs will be posted in that event. 

 

 

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February 12, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: February 12, 2018

    1. Brew Potion button for “Speak to Alina” now awards quest item instead of sending you to /alchemy.  
    2. Pink Neon Heart (L) house item loads now.
    3. Derp Llama Face no longer thinks its an Alien Overlord.
    4. Little Wyrm Of Time no longer decapitates himself.
    5. Gong Ji Zhanshi Side Blades no longer fly off your body.
    6. Endgame Upset Gear blue lines removed.
    7. Void Ripper Scythe fits in the hand now.
    8. Prismatic Elf female art fixes.
    9. ArchMage of Nulgath Helm no longer has purple outlines.
    10. In Seraph map, Ada now has a button to get you back to Adventus if you have finished the story.
    11. Graveyln no longer requires you to be evil to use the back button.
    12. Traitor Lieutenant now fits in his portrait.
    13. First cutscene in Lunacover remade so it no longer lags/locks things up.

       


      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      • Nothing to report, but as always, Arklen would love to hear your feedback on his twitter.

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event. 

       

       

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      February 05, 2018

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: February 5, 2018

      1. River Fishman’s Wallet now on Fishmen in /river.
      2. Frogzards finally calmed down and came out of hiding in Nexus.
      3. Greenguardwest Slimes now with 100% more Goo (Glue).
      4. Death Pit Token drop fixed.
      5. Arcane Paragon Pet (NPC) has finally adjusted to his new surroundings and will let you look in his shop again.
      6. Parades Shop is now open.  
      7. J6’s Black Friday stuff and Feast map taken out again until next Harvest / Black Friday.
      8. One-Eyed Drow Helm +5 CC issue is now fixed.
      9. Zorbak’s Baby Dragon has stopped bucking Zorbak off when they move now.
      10. Death’s Custom Apprentice Hood’s eyes glow better.
      11. Cyber Warrior foot stays the same when running now.
      12. Shadowflame Champion eyes are now CC to eye colour.  Helms in set also fixed.
      13. Bejeweled Blade quest gives Treasure Hunter rep now.


      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      • Nothing to report this week. As usual, Arklen will take your feedback and suggestions on his twitter (see link just above!)

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event. 

       

      Extras! - Odds & Ends Things!

      So this week we don’t really have any one thing to discuss, just a couple of things that come up regularly.

      Female armours with an error in the arm.  This was caused by a specific template which was used, and is not an easy fix.
      Because this is not easy, and our resources are limited, we won’t be able to go back and fix every one of these at this time.  If any new ones are put in like this, those will definitely be fixed though!

      *Disclaimer! Memet did not eat Yoshino while making this pic. (Yet)

      Surfboards and arms going through them.  This is caused by the layering in how models are built. The layering on the character model goes hand -> weapon -> shoulder-> rest of body.  This is what allows things to be where they are supposed to be (most of the time!).  When a weapon is at an odd position, such as how surfboards are carried, this causes the arm to stick through. Unfortunately, this is not something we can fix at this time either. 

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      January 29, 2018

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: January 29, 2018

      1. Frost Ninja armour is now removed from the Darkwinter Good Merge shop.
      2. Chest Shop now understands it has been moved and has been convinced that it can open now.
      3. New Area Maps added to Greenguard East and West.
      4. Multiple fixes to /nexus.
      5. Niamara has stopped having anxiety attacks over her move and is now working normally.
      6. Same for Warlic (even though he insists he did NOT panic).
      7. Chronix, Chronos and the Book of Lore badge shops for the Calendar Class shops are all sorted out now.
      8. Lil Red will let you Axe her something again.
      9. Alina’s “Brew Potion” button fixed.
      10. Daimyo Fountain now has all it’s bells and whistles back.
      11. Silent Mirror Chaos Spirit repositioned.
      12. Seaswept Hair outlines fixed.
      13. Blessed Forged Hammer no longer upside down.
      14. Sand Bandit keeps his underwear under now.
      15. Dual Infernal Void Katana repositioned.
      16. Fire Imp Tail stays attached now.
      17. Nulgath’s Void Rider got some CC fixes.
      18. Travel Map for Chaos Saga finale updated.
      19. Various typos (as usual)


      *Time Travel Fairy has relocated to Mount Doomskull and Arcane Paragon Pet NPC to the Underworld.  These were not bugs, just got left off the original DNs.


      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      • Scroll of Pangs have been readjusted to deal 900% weapon damage over 12 seconds. (previous increased damage on every tick)

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event. 

       

      Extras! -  The Report Form!
      Grab your favourite caffeine and have a seat, this is a long one!

      This week I want to talk about how to fill out a report form so that all the information needed is passed along at once.  The more we know, the faster things happen!

      Email Address - the majority of reports we get are not actual bugs, but misunderstandings which can be corrected by sending an email back with information on how to do a thing.  But we can’t send an email if the address is wrong.  Please make sure you are putting down your correct email address on the report form.

      Subject - This is a quick overview line.  Please do not try to type the entire report reason in here.  That is what the Detailed Description is for.  

      Server -  If a bug takes place in the game, it is not “before server choice”.  Many bugs are also server specific.  Make sure you are putting down the server the bug occurs on.  If it is more than 1, put down a server anyway, and in the detailed description you can add in the other servers.

      Detailed Description - You have 2,000 character to use here.  You don’t need to try to save space in this box.  Give us all the information you even think might be relevant.  We would rather have too much information than not enough.

      Screenshot Link -  If your screenshot starts with C or file, this is an internal file location on your computer.  We do not have access to your computer.  We cannot see these screenshots.  We need you to upload your screenshot to a public hosting site that does not require a login to view it.
      The most popular sites to upload are Imgur and Lightshot.  Both are free to use and do not require anything except the link to view the shots.
      If you use Twitter or Facebook, we do ask that you make sure the pics aren’t locked or protected.  I get a ton of FB links which are set to private.  Guess what?  Can’t see em!  
      When taking screenshots, don’t overcrop them either.  It’s better to just screenshot the entire room and mark what you are reporting than to crop so tight we can’t tell what the screenshot is of.

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      January 22, 2018

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: January 22, 2018

      1. Throne of Darkness Hub apop now properly records Sekt’s storyline as completed.
      2. Malani Warrior shoulder pad has lost the blue tint.
      3. Blade of Ashes grip repositioned.
      4. Dragonslayer Slayer wings + tail and DragonSlayer Slayer Tail stay attached when running now.
      5. Enchanted Void Overlord, Enchanted Void Dragon Cape, Enchanted Void Aura Cape  all have CC eyes now.
      6. Dragon’s Flight cutscene in /dragonhame can be replayed now.
      7. Various typos and description fixes.

      Extras! -  Class Things!
      A very common report we get that is not a bug is “My class won’t rank up!”.  This isn’t a bug. This is due to how classes gain points.

      In the old servers, the monster you kill needs to be no more than 19 levels smaller than you to gain class points.  If a monster is the same level as you, or bigger, you gain 100% of the class points.  For each level a monster is smaller than you are, you lose 5%.  This means once a monster is 20 levels smaller than you, you get nothing.  So if you are 85 and fighting a level 64 monster, you won’t get class points.

      In the PTR servers, you will gain class points for all monsters.  However, you still lose 5% for each level smaller than you the monster is, but it’s capped at a 95% loss.  So if you are level 85 and you want to hit Frogzards for 3 class points all day, go for it.

      You can also use the AQW Wiki for a lovely list of monsters by level.
      This is a nice list of monsters sorted by level.

       

      Next up is a shop that requires a class in your inventory won’t open.  This is because the class in question has to be ranked.  Even a single point on the class will cause the shop to recognize it.  Shops recognize the number of class points you have on the class. An unranked class shows as 0 points.  This means the shop thinks you do not have it.  So just go kill something that will give you class points, and the shops will open.

      Also make sure you are trying to open the right shop.  If you have the merge version of a class and are pushing the button which requires the AC version of a class, of course it won’t open.


      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      MechaJouster

      • ‘Stalwart’ - description has been updated.
      • ‘Charge’ - ‘Momentum’ properly increases damage by 20% now
      • ‘Charge’ - Added 'Demoralized' which increases damage the opponent takes by 20% for 10 seconds
      • ‘Lance’ - has been changed to increase all damage out by 15%.


      ArchPaladin

      • ‘Sacred Magic: Eden’ description has been updated.


      DeathKnight

      • ‘Final Word’ - has been changed to ‘Finality’ which increases strength by 20%


      DeathKnight Lord

      • ‘Final Word’ - has been changed to ‘Finality’ which increases strength by 20%


      ClawSuit

      • ‘Northern Fortitude’ - now works and has been buffed to reduce incoming damage by 15%


      NOT A MOD

      • ‘Freak Out’ description has been updated.


      MindBreaker

      • ‘Mindfire’ stacks up to 6.


      Evolved Pumpkin Lord

      • ‘Ready to Sprout Absorbed’ typo has been fixed.


      Legion Evolved Dark Caster (Evolved Dark Caster)

      • Mana Regeneration tips has been updated.


      Dragonslayer

      • Mana Regen model has been changed.


      Eternal Inversionist

      • Skill Icons has been updated

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

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      January 15, 2018

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: January 15, 2017

      1. Living Star Essence will now drop if on any quest it is required for.
      2. Cryo Mammoth Battlepet readded.
      3. Great Dragon Sword readded.
      4. Dual Balor's Cruelty exp boost fixed.
      5. Time Dragon Tail is now fully attached to body.
      6. Worshipper Face of Nulgath shading fixed.
      7. Onyx Legion Vampire shading fixed.
      8. Dark Dragon Defender female has been depixelated.
      9. Royal Wrap of the Dunes scarf rewrapped to get out of the armpit.
      10. Battleon Battlemage female hand is now CC.
      11. Cynari in Shadowfall has been convinced he doesn’t need to repeat himself (for giving quests).
      12. Orb of Knowledge has been reprogrammed to be able to spell adventures.
      13. Neko Mata monster spelling fixed.
      14. Committed Merge Shop reopened.
      15. Bloodletter of Nulgath blade tip now CC.

       

      Extras! - Battleon & Town and Houses
      As some of you might have noticed from the Design Notes and Memet’s tweet, Battleon and Battleontown are going to get a sprucing up soon. We know there are some map bugs happening right now, but since the maps are going to be facelifted soon, unless it prevents gameplay those will be fixed with the update, not on an individual basis.


      One of the most common reports we are getting right now is players unable to go to their house, or their house is displaying the wrong name when they get there.  There are several issues with houses that are known and are on the list to fix with the rewrite and improved coding.  For now, there is one big thing players can do which may help reduce the issue. Too many requests to go to your house in too short a period of time is one of the ways a house breaks.  Probably the most common way.  So just like if you were getting disconnected because you were spamming skills, slow down and don’t spam the house button or /house. 

       

      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      • Nothing to report this week, but as always, Arklen is happy to taek your feedback on his twitter!  See link above!

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

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      January 08, 2018

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: January 8, 2018

      1. Esprit d'Cour has decided to take a vacation until next TLAPD.
      2. Forsaken Sword of Thanatos no longer has a bloody point.
      3. Vaal's Doomed Skull Cape no longer stretches out on move.
      4. Renegade ShadowSlayer female eyes no longer look like a bad makeup tutorial.
      5. Vasalkar's Champion fingers are now CC to the rest of the skin.
      6. Galactic Ruins Cape is now in the proper position.
      7. Dr. Eisenbacke male has been convinced to stop flashing.
      8. Moonstone Cultist female arm now reaches all the way to the weapons.
      9. Blade Master now holds weapons where they are supposed to be held.
      10. Assassin of Resolution year tag removed and readded to New Years Shop.
      11. New Year’s ball now the correct year in the New Year’s House Shop.
      12. Various typos and a few rare tagged items removed from game now.

      Extras for this week -  No such thing as a “simple” art fix!
      Some of you may remember this tweet from Memet.  This is especially true of some reports we got this week so I’m going to give you some more info on why these cannot be fixed. 

      The layering on the character model goes hand -> weapon -> shoulder-> rest of body.  This is what allows things to be where they are supposed to be.

      We can’t move shields to the outside of the back hand at this time.  This is an engine limitation on the layering, not an art bug.

      Now for the really fun part!

      Non-standard shaped armours!  Isn’t that fun?  This one actually cannot be changed because it’s all one layer.  That’s the only way it will work.  As you can see in the (horrifying) picture above, the hand on the armour isn’t anywhere close to the hand on the character model.  And the hand has to stay where it is to retain the same look as the monster version.  

      Non-standard shaped armours will generally have some “derp” to them that is what has to be done to make them work as an armour.  So, these are not bugs, they are Easter Eggs!


      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      • Necromancer - Item description have been updated
      • Horc Evader - Item description have been updated
      • Darkside - Item description have been updated
      • Chrono DragonKnight - ‘Spell Blade’ description have been updated once again.
      • Elemental Dracomancer - ‘Duradun's Scales’ description have been updated.
      • Love Caster - ‘Love Shield’ description have been updated
      • Great Thief - ‘Coin Flip’ description have been updated
      • Rogue (Rogue (rare), Classic Alpha Pirate, Barber, Classic Pirate, Renegade)*
        ‘Footwork’ cooldown have been increased to 32 seconds. (previously was at 25)
        ‘Footwork’ mana cost reduced to 20. (previously was at 25)
      • Leprechaun*
        ‘Ceili’ cooldown have been increased to 32 seconds. (previously was at 25)
        ‘Ceili’ mana cost reduced to 20. (previously was at 25)

      *Class Team Note: The changes to Rogue/Leprechaun was to fix a bug that caused people to be disconnected when looping the skill.

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

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      January 02, 2018

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: January 2, 2018

      1. A Giant’s Tale entry in Book of Lore now goes to 100%.  If you completed the story and it still says less than 100% please /join andre and do the quests which now appear on widgets in each room.
      2. Male Darkwolf Bandit arm got extended so he can reach weapons now.
      3. Female Xmas Cutie Armor elbow realigned.
      4. Dark Guard's Helmet shading issues corrected.
      5. Male Dungeon Destroyer & Dungeon Defender no longer look like the lost a fight with a guillotine.
      6. Shadow Mazumi pet position altered.
      7. Female Bright Arachnomacer shoulder fixed.
      8. Undead Horror Blade handle no longer ghosts in and out.
      9. Nocturan MoonSlicer flipped over so heros will stop cutting their faces.
      10. Burning Flame of Destruction and Bejeweled Flame of Destruction moved into correct position.
      11. Prismatic Arachnotana is now an entire sword, no more rust holes.
      12. Rune Spiral Cape moved to the left a smidge.
      13. Sword Of Dark Hope is now actually rare.
      14. Chaos Giftbox items are really Member now.
      15. Mogloween Seasonal Legion Items removed from Undead Merge Shop.
      16. Various Typos.

      Extra for this week - We’re really sorry but we can’t move shields to the outside of the back hand at this time.  This is an engine limitation, not anything to do with the item art. 

       


      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      • Great Thief - ‘Shadow Amethyst’ is now at its original value of 700% DoT over 12 seconds. (was somehow at 450%)
         
      • Chrono DragonKnight - ‘Spell Blade’ description have been updated.
      • Eternal Inversionist - Rank 10 Description updated to ‘Reduce incoming spell damage by 40%’
      • Eternal Chronomancer/Immortal Chronomancer - ‘Eternal Deadlock’ & ‘The Fourth Dimension’ now applies Deadlock once again. (was broken on Galanoth server)
      • Arachnomancer/Evolved Shaman/Troll SpellSmith - Class Descriptions have been updated with proper grammar.
      • Infinity Knight - ‘Equinox’ description have been updated.
      • Glacial Berserker - ‘Ancestral Rage’ attack animation is intended to always attack in the same formation as a sword regardless of weapon.

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

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      December 18, 2017

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: December 18, 2017

      1. More seasonal items readded.
      2. Renegade PhantomSlasher repositioned so it sits better in your hand.
      3. Dark Dragon Defender male chest is now properly CC.
      4. Dark Chaos Berserker skin colour issues fixed.
      5. Dragon Whips and Hammerhead Whips no longer masquerading as each other.
      6. BladeMaster eyes and Undead Infantry eyes touched up.
      7. Bedhead Hairstyle got a colour improvement.
      8. The Unholy of Vokun female arm stays same size now.
      9. Male Frostval Healer boot and foot are attached to the leg now.  
      10. Crimson Vampire Hair got a face lift.
      11. Battlefield no longer sends you to the empty void when you leave it.
      12. Artix in Swordhaven will allow access to his shop again.
      13. Loyalty Blade of the Nation has been upsized.
      14. Various typos.


      Class Updates from Arklen and team!  
      Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

      • Arklen and fiends have nothing to report this week.  They are still taking any feedback you care to send them though!

      ***Obviously secret things like details of unreleased classes won’t appear here. 
      ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

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      December 11, 2017

      AQWorlds Patch Notes

      Check the list of bug fixes to see what the team has addressed

      Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

      Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

      If you would like to know how the reports go from you to fixed, check this page:
      http://www.aq.com/lore/guides/BugReportFAQ

      Bug fixes: December 11, 2017

        1. Character Page badges are back in their proper places.
        2. Cryostorm seasonal quests, shop, and drops put back in.
        3. Eternal Chronomancer face parts stay on face now.
        4. Plasma Pyro (male) shoulder and upper arm no longer thinks it needs to use a different colour scheme.
        5. Digitalrecruit map no longer trying to hold you hostage.
        6. Hidden Bunker House has been told to stop hiding the name of the owner.
        7. Level 1, 2, 3 shops in /swordhaven will now reopen without having to open a new shop first.
        8. Competitive AQWorlds Cup Mace is now the same size as other Maces
        9. Khopesh of Dreams badge now has art instead of default dragon.
        10. Various Typos.


        Chronix has gone to Friday the 15th to check on his replacement, and make sure he has all the information needed.  The new Chronix will be arriving this week, with access to 2017 and 2018 items.


          Class Updates from Arklen and team!  
          Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

          Eternal Chronomancer is the only one with changes to report this week:

          • ‘Speed of Time’ 20% Hit chance passive increased to 25%
          • ‘Time Strike’ damage 120% attack power changed to 100% weapon damage
          • ‘Temporal Heal’ heal duration 20 seconds lowered 10 seconds
          • ‘Temporal Heal’ amount have been buffed
          • ‘Infinite Damage’ now gives a crit damage buff
          • ‘Taking Eternity’ now consumes ‘Enter Infinity’ and ‘The 4th Dimension’ buff
          • Skill descriptions have been updated within the class
          • New animations have been made for the class

          ***Obviously secret things like details of unreleased classes won’t appear here. 
          ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

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          December 04, 2017

          AQWorlds Patch Notes

          Check the list of bug fixes to see what the team has addressed

          Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

          Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

          If you would like to know how the reports go from you to fixed, check this page:
          http://www.aq.com/lore/guides/BugReportFAQ

          Bug fixes: November 20, 2017

          1. CC issues with the Renegade Shadowslayer items fixed (again, sorry about that one folks!)
          2. Dark Legion Vampire Helm from Black Friday Shop renamed to Black Legion Vampire Helm to prevent confusing it for the one from 2012.
          3. Eternal Chronomancer description shortened to it doesn’t cover the preview pic.
          4. Cyberlord Blade of Nulgath got into the growth potions.  It’s normal size now.
          5. 0AC Dragon Chest Pets from Dragon King Chest now sellable.
          6. Reinzard On Your Back has better placement when running now.  
          7. Proto Caladbolg now sits in your hand instead of above it.
          8. Holiday Paragon now has Jingle Skulls on female belt.
          9. Dage’s Underworld House preview no longer hijacking the entire screen.
          10. General of Cerberus shield on back arm repositioned. ***


          ***We need to remind everyone that non-standard items like this, where extras are built in may look or perform different and cannot always be 100% ‘fixed’.


          Class Updates from Arklen and team!  
          Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

          Nothing to report on class changes this week.  Keep an eye on this section for more in the future though!


          ***Obviously secret things like details of unreleased classes won’t appear here. 
          ****Classes may be subject to change, determined by player feedback. DNs will be posted in that event.

          divider

          November 27, 2017

          AQWorlds Patch Notes

          Check the list of bug fixes to see what the team has addressed

          Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

          Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

          If you would like to know how the reports go from you to fixed, check this page:
          http://www.aq.com/lore/guides/BugReportFAQ

          Bug fixes: November 27, 2017

          1. Seasonal Black Friday items added to the Bounty Hunter Shop.
          2. Dark Blademaster Locks fixed and Hair added to Legion Merge Shop.
          3. Shadowed Berserker eye were not supposed to be CC so are not now.
          4. Obsidian Blademaster's eyes are supposed to be CC and are now.
          5. Dark Dragon Defender male foot now stays dark when running.
          6. Renegade Shadowslayer's eyes on armour and helm no longer changing colour on blink.
          7. EC Mach 6 Sword and Spear positioning fixed.
          8. Shadow Void of Nulgath (AC) removed rank 10 Evil requirement. Member version was supposed to have it, and still does.
          9. Alpha Rogue Hood + Locks and Alpha Hunter Hood + Locks no longer have two toned dye jobs.
          10. Zard Self arm reconnected.  (Unfortunately, the Gorillaphant Self has such an odd shape that it can’t be changed)
          11. Dungeon Destroyer art fixes.
          12. Male Evolved BladeMaster and Shadowed Evolved Blademaster eyes now CC.  
          13. Male Cyber Dreadhaven General foot now stays cyberized when running.
          14. Dreadhaven General Cape put back in game.
          15. Female Worshipper of Nulgath art fixes.
          16. Female Card Clasher art fixes.
          17. Blade of Revontheus The Good (Pet) no longer having an identity crisis.
          18. Various items rarity tags updated.
          19. Various typos fixed.

           

          Class Updates from Arklen and team!  
          Arklen and the Class Design Team will now also be giving some information*** on what they work on each week.  Arklen would also like to let you know you can give him feedback on classes on his twitter - @Arklen_AE

          • Thief of Hours - ‘Sonic Piledriver’ now applies ‘Deadlock’
          • Chrono Assassin - ‘Relapse’ now applies ‘Deadlock’
          • ArchPaladin - ‘Hymn of Light’ description has been updated
          • Oracle - ‘Edited Timeline’ description has been updated.. again!

           

          ***Obviously secret things like details of unreleased classes won’t appear here. 

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