Design Notes

October 22, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at

Please do not send non-release bugs on Twitter.  They will get lost.  Make sure you send bug report forms!

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:

Bug Fixes:

  1. Shadowscythe General (AC version) items have been given their damage bonus now.
  2. Reki has left the (Brightfall) building.

Art Fixes:

  1. 0AC version of Ghostly Naval Commander missing art has been re-arted.
  2. Sepulchure’s Original Helm horn straightened and toothpicks removed.
  3. Prismatic Doomknight Helm eyes are now eye coloured.
  4. 10th Anniversary Nulgath Pet no longer changes color when laughing.
  5. Elegant Kimono female arm has been sewn back on.
  6. Renn's Wear eyebrows on male were not missing, they had been bleached out.  They’ve been re-coloured now so they show.
  7. Tank Mech Armor female art now showing.

Extras:  Clogged Inventory Spaces! (aka “You Do Not Meet The Requirements” message)

An issue which has been popping up a bit more often now is something we thought we had locked down, and that is the error message “You do not meet the requirements …”.  We had initially thought this was a cache issue, as clearing cache did fix it 100% of the time.  We were partially right.

Turns out the issue stems from stackable items and how they are handled.  When you pick up stackable items, they are first placed in an empty space in your inventory and then move to the stack they should be in.  This happens so fast that you normally should not even notice it happening. 

But how does this cause the “You do not meet the requirements …” error you ask.  And that is a great question.  What is actually happening is when you pick up the item and it moves, it reserves that space for a few seconds, or longer if it’s even the least bit laggy.  The server is reading the space as occupied even though it is not.  When all of your inventory is filled with these ghost occupied spaces, it gives you this error message.

This also seems to happen, if a bit less often, when you are buying items from a shop and banking them or selling them to get them in your BuyBack Shop to make room to buy more items. Even more rarely, it may also happen with quest items.

You can stop and clear your cache if you wish.  Or just relog.  Or just wait a few moments.  In most cases, this will actually resolve itself within a few moments. If it does not resolve itself within 2 minutes, a relog will solve it.  If a relog does not solve it, then something else broke and we will need you to send a bug report!

***This Extras post brought to you by the Wheel of Doom testing!


October 20, 2018

Master of Moglins Class and ShadowScythe General Buffs!

Welcome our newest class to the mix and get excited about some ShadowScythe General buffs!

Thank you to everyone who contributed to the Moglin kickstarter! We are mega-moglin proud to announce the release of the Master of Moglins AQW battlepet class! Fight alongside your favorite moglin friends to take down good, evil and anything in between! Your 1 and 3 skills will summon either Twilly or Zorbak to fight alongside you and your 4 skill will attack with all 10 Kickstarter moglins!

Before we get into the nitty-gritty details though I wanted to give a quick summary of the changes to ShadowScythe General:

Shadow Slam damage increased from 12% to 16% (25% increase)

Overwhelming Shadows increased from 10% to 15% (33% increase)

Undead Rebirth heal doubled

Shadow Void skill damage increased from 80% to 90% (12% increase)

We found that ShadowScythe General was very close to the power level we wanted. We didn't want it to push out other, harder to get, classes (particularly farming classes). We made some small adjustments based on your feedback. Also, we noticed a few players struggled to defeat ShadowScythe General as Void Highlords. We found Void Highlord will always win if they're patient with their skills. Don't kill yourself spamming those self harming skills! Anyways, thanks to everyone who tested out the class, we read all the feedback and appreciated all help. Your test ShadowScythe General classes should all now be Warrior skins.

Now, onto Master of Moglins!

Concept: You battle alongside moglins and call them to your aide. This is a well rounded jack-of-all-trades/buff/support class. Your skills target 3 enemies (or friends) and have long range. Due to the limiting way this class was made available, we didn't want to make it the go-to for anything. We opted, instead, for a fun, easy to use class that can be used for a variety of things.

Description: Recommended Enhancement: Wizard. Thank you for your contribution to the 2018 Moglin Kickstarter! You have earned your place as a Master of Moglins and can now call on them to assist you and your allies in battle!

Stats: Masters of Moglins favor Intellect and Wisdom.

ManaRegen: Master of Moglins gain mana from all hits landed in combat, and especially on critical hits.  The amount depends on damage relative to *their own* HP total.


Auto Attack - Moglin's Magical Strike: Deals 20-25% of your spell power as damage to up to 3 targets. Will apply an effect if you have an aura from Moglin Menace.

Zorbak DoT to your enemy           

Legion 5% Damage Buff to you        

Mort 5% Dodge Buff to you           

Memet 5% Haste Buff to you          

Auto Attack effects last 8 seconds and stack up to 6.

Type: Physical

ManaCost: 0

Cooldown: 2 seconds

*Note you’ll get a couple of auras called “Buff”. These are needed in order for this unique skill to work. They don’t do anything on their own.


Rank 1 - Moglin Life: Your Moglins heal you! Heals you and up to 3 allies on hit. Then Twilly buffs Endurance. If it's already buffed, Twig heals health over time. If that's already buffed, Cupcake heals mana over time! If used out of combat, while you don't already have a pet equipped, will summon Twilly!

Twilly +20% Endurance                           

Twig heals health over time           

Cupcake heals mana rapidly over time

Buffs lasts 30 seconds, don’t stack and don't refresh

Type: Magical

ManaCost: 40

Cooldown: 8 seconds

AOE: 3

Long Ranged


Rank 2 - Moglin Spirit: You burst with Moglin spirit! Deals damage to up to 3 targets and applies Pirate +20% Haste to you. If you already have Pirate, you get Frogzard. If you already have Frogzard you get Quibble, then Paladin and finally Dricken.

Pirate +20% Haste                     

Frogzard +80% Hit Chance          

Quibble +20% Luck                       

Paladin -20% Damage Taken       

Dricken +20% All Damage Done

Buffs lasts 30 seconds, don’t stack and don't refresh.       

Type: Magical

ManaCost: 20

Cooldown: 6 seconds

AOE: 3

Long Ranged


Rank 3- Moglin Menace: Cycles you through 4 different evil Moglin Auras*. These Auras last 200sec and allow your Auto Attacks to apply an effect. If used out of combat, while you don't have a pet equipped, summons Zorbak!

Zorbak Aura: DoT to your enemy                                          

Legion Aura: Damage Buff to you                                            

Mort Aura: Dodge Buff to you                                               

Memet Aura: Haste Buff to you

*Auras may be delayed

Type: Magical

ManaCost: 10

Cooldown: 4 seconds

Long Ranged

This is a brand new Aura system! The first time you use Moglin Menace, you get Zorbak Aura. The second time you use it, you lose Zorbak Aura and get Legion Aura instead. This continues through 4 unique auras. You can only have one at a time, although they may take a moment to either apply or remove. Your Moglin’s Magical Strike will buff you based on which Moglin Menace aura you have.


Rank 4 Passives

Twilly’s Helping Hand: +15% healing done

Zorbak's Dark Influence: +10% DoT damage and INT

Rank 5 - Moglins Frenzy! : Damages and debuffs based on your buffs!

Twilly -20% Damage Done                  

Twig Decay, Cannot Heal             

Cupcake +20% Mana Costs           

Paladin +20% Damage Taken           

Pirate -20% Haste                          

Quibble -20% Crit Chance              

Dricken -20% Damage Done       

Frogzard -20% Hit Chance              

Zorbak Spell Power DoT                  

Legion +20% Damage Taken              

Mort -80% Dodge                            

Memet 4sec Stun

Last 10sec

Type: Magical

ManaCost: 50

Cooldown: 30 seconds

AOE: 3

Long Ranged


This final skill applies a different debuff to your enemy for each buff you have on yourself! For example, if you have Twilly +20% Endurance from your Moglin Life skill, you'll apply Twilly -20% Damage to your enemy.

Rank 10 passive: Memet, Twig and Quibble's Good Luck!: +20% Crit Chance

Tags: Arklen,

October 19, 2018

Defend Your Castle, DoomLord

Our 10th Anniversary WAR begins tonight!

We continue our 10th anniversary celebration with Chapter 2.2 of Sepulchure's Saga. Last week, you battled as Sepulchure the DoomLord and fought to create the beast that would become ShadowFall... your flying Dracolich Fortress.

But Light will NEVER let Darkness flourish in our world... that's why Paladins exist! This weekend, gear up and head into battle as Sepulchure and fight off the 500,00 LightGuard Paladins and Citadel Crusaders who want to destroy you.

Bright Spoils of War

As you fight to raise the war meter, you'll unlock additional quests and merge shop resources. Turn in the war quests for a chance to get the pieces of the Apprentice of the Light armor set. Use the merge shop resources to evolve your items into new forms!

These sets were crafted for Heroes of the Light (or heroes who just like looking GOOD) by legendary AQW Community Artist, Zee the Legend.

  • Apprentice of the Light armor, cape, hair, locks, blade
  • Crusader of the Light armor, cape, hair, locks
  • High Crusader armor, hair, locks, light blade, cape/blade combo
  • Inquisitor of the Light armor, helm, locks, blade, cape/blade combo

Take on the war boss for exclusive drops and to farm all the merge shop resources. Then, talk to Noxus for a bonus battle once you've defeated the boss!

10th Birthday Updates

/Join birthday and take on the Chocolate Cake to get Renn and Zio's armors. We asked them to stand in Battleontown, but they much preferred hanging out near the sweets.

The Chocolate Cake also drops the 10th Birthday Hats of Wonder, Joy, Bliss, and Delight. 

Even MORE updates! 

  • Color-custom Sepulchure's Helm: If you bought the ShadowScythe Armored T-Shirt from HeroMart, your bonus item has arrived in your badge shop. The t-shirt is currently sold out, but if you'd like us tto restock it, let Stryche know on @HeroMart's Twitter account. (This is a good reason to buy while merch is available... you never know when it will sell-out!)
  • Upholder Accessories: The 10th Upholder SpiderKin Star Series and 9th Upholder Vampire Star Series (Staff, Daggers, Polearm, Scythe, BackBlades, and Reversed BackBlades) will be added to Dragon Road next Friday.
  • NostalgiaQuest Update: Dual Necrotic Swords of Doom, Dual Burning Blades of Abezoth, and more will be added to the NostalgiaQuest map next week. (We had planned the NostalgiaQuest update for this week, but due to internet outages and several legacy game issues that needed the team's attention, we've delayed the Nostalgiaquest update)
  • 2018 Achievement Tracker Update: work on the Achievement Tracker zones is still in progress. We will keep you up to date and will begin previewing rewards soon. 
Tags: Alina,

October 19, 2018

The Wheel of Doom Returns Next Week

10th Anniversary Special Feature Revival

Five years ago, we launched the Wheels of Doom and Destiny - one of the game's most popular features, where you can buy Tickets to spin the wheel and get prizes. Every spin rewards you with gold, a Treasure Potion to spend in the Wheel of Doom merge shop and a chance to get a bonus equippable item.

In 2014, we had to remove the Wheel of Doom due to a pretty bad exploit; it looked like irrevocable DOOM had taken the Wheels down. But Fortune smiled upon us and, after a few binary incantations and gear recalibrations, we're excited to announce...

The Wheel of Doom returns next week as we continue our month-long 10th anniversary celebration!

Wheel of Doom Details

  • Talk to Swaggy, the Treasure Hunting Moglin (/join wheel)
  • Buy Spin Tickets for 200 ACs ($1 USD)
  • Each spin rewards you with at least $1 worth of in-game content. This includes: 10,000 gold, an EXP Boost, a Treasure Potion, plus a chance for an Awesome, Epic, Legendary, or Artifact bonus item.
  • Treasure Potions can be used in the Wheel of Doom merge shop to unlock additional gear.
  • EXP boosts can be traded in the merge shop for other boosts.

Legacy Spin Tickets and Treasure Potions

  • If you still have Spin Tickets or the Stack Spin Tickets, we will automatically exchange those for the same amount of new Single Spin Tickets next week
  • If you still have Treasure Potions, you will be able to use these in the Wheel of Doom merge shop starting next week

Bonus Items

Each time you spin the Wheel of Doom, in addition to the gold, EXP boost, and Treasure Potion you receive, you'll have a chance to get a bonus prize. These equippable items include Doom versions of some of the game's earliest "Unassigned" rarity items and many items created exclusively for the Wheel. We'll continue adding new sets to the Wheel of Doom's reward table and merge shop in the coming months.

Bonus items include:

  • Epic Item of Donated Awesomeness
  • Doom Naval Commander
  • Doom Red Star Sword
  • Doom Golden Centurion
  • MechaJouster Class
  • and more!

Epic Item of Donated Awesomeness

The Epic Item of Donated Awesomeness will drop from the Wheel of Doom. With this item, you can write in to Player Support and claim items harvested mostly from deleted and abandoned accounts - and sometimes by your fellow generous heroes. If you get this item from the Wheel of Doom, you can write in to Player Support and request almost any item in the game*. If one is available, they will add it to your account.

* Exceptions include staff personal items, custom weapon contest prizes, etc

Drop Rates for the Wheel of Doom bonus items

You can tell what an item's drop rate is by checking its item rarity in the description.

  • Awesome: 100% (the Fortune Ticket for the merge shop)
  • Impossible: .1 - 1%
  • Legendary: 2% - 19%
  • Epic: 20%+

Wheel of Doom Changes

  • During its initial return, free spins have been removed. We are currently investigating a potential exploit dealing with free items. Once we have more information on the issue and are able to take the necessary action to resolve it, 
    we'll look at returning the free daily spins for members and free monthly spins for all players.
  • Stack Spins have been removed to better help all our heroes monitor their Wheel spin activity.

* The Wheel of Doom will return permanently, barring any unforeseen fires, floods, Flash exploits, or codestorms that rock the digital world.

Return of the Wheel of Doom: a tale that'll make your head spin

Earlier this month, we had hordes of players asking for the Wheel of Doom to come back, to help celebrate our 10th anniversary. We know that many of our players joined after the Wheel was removed, and we felt your pain. Based on the investigations and fixes we did back in 2014, it didn't look like a return would be possible until AQW:Mobile, and that's what we announced earlier this month.

But if we were ever going to bring back the Wheel of Doom to the web vesion of AQWorlds, the 10th anniversary was the time to do it. (Plus, the team loves a challenge, and we hate disappointing you guys.) So after looking at how much progress Yorumi has made to the game, and with the changes Warlic's brought to the table, I sat back down and wondered if it COULD be possible. That's when we pulled in the programmers and Cemaros - our lead bug tester - into a group chat. We asked them a very powerful question...

"What do we need to do to bring back the Wheel of Doom back this year?" The answer they gave after early investigation was... "The exploit still exists. We MUST FIX THE EXPLOIT!" The next logical question was, "What do we need to do, make, or find for you to move forward?" 

Yorumi took a break from working with Warlic on AQW:Mobile and did a deep dive back into the game's engine. When he came out (covered in binary bits and code shavings) his answer was... "We can make this happen." 
And so, to celebrate our 10th anniversary (and ALL the requests from players over the years for this functionality to return...), we are bringing back the Wheel of Doom!
Tags: Alina,

October 19, 2018

Tonight: ShadowScythe General Class

Our 10th Anniversary Class is here!

We are celebrating the AQWorlds 10th anniversary with a class full of DOOOOOOOOOM! Starting tonight, log in immediately unlock the ShadowScythe General Class for 2,000 AdventureCoins or begin the fight to unlock it.

How to Get the Class 

Starting Friday, October 19th, you can get the class by...

  • Talking to Gravelyn in Battleontown to find the Class for 2,000 ACs or 
  • Collect merge items from the daily quest to create the Class or
  • Farm the war boss for a 3% drop to get the merge items to create the class

Important details

  • Legends can earn the merge items 2x faster!
  • Both versions of the Class and gear will be permanently available. 
  • The AC versions of the armor, helms, cape, and weapon will have additional damage boosts.

Member Preview Version

Last week, members got a chance to preview the class early and give us feedback on its skills and balance. We appreciate their help, and they'll be able to keep the armor art as our way of saying "Thanks!" 

Class Focus

We built this class with a focus on group PvP. It’s a niche we haven’t really focused on much and we wanted the Paladin-crushing General to be an absolute boss in group PvP. In fact, your Undead Rebirth straight up prevents Paladins (and LightCasters) from getting or giving several of their auras! Outside of PvP we also wanted it to hold its own as a farming class and we gave it some of the best sustain out there.

Description: Recommended Enhancements: Lucky, Hybrid. By the powers of of Noxus, you have been reborn as an Undead General! Paladins, Lightcasters and even High Lords tremble at your dark presence. Gather your undead army and take what is rightfully yours!

Stats: ShadowScythe Generals favor Strength, Intellect, and Endurance

Mana Regen: ShadowScythe Generals don't use mana. They gain power from submitting their defenses to Consuming Shadows.

Auto Attack: Shadow Slam
Deals damage on hit and grants a stack of Consuming Shadows which which debuffs your damage resistance by 4% and increases the damage done on all of your skills for 20 seconds. Stacks to 20. Also applies Overwhelming Shadows to your target, reducing their haste and damage by 10% for 2 seconds.
          Type: Physical
          ManaCost: 0
          Cooldown: 4 seconds
          AOE: 1
          Medium range
Rank 1: Shadow Blast
Disperse the shadows in a blast of dark energy. Deals damage to up to 6 targets and has a 50% chance to petrify them for 1 second. Applies 3 stacks of Consuming Shadows per target hit. You also gain Rush of Unlife which increases your haste by 40% for 8 seconds.

           Type: Physical/Magical
           ManaCost: 0
           Cooldown: 8 seconds
           AOE: 6
           Full screen range

Rank 2: Bone Picker
Rips the bones right out of your enemies! Deals damage to up to 6 targets and applies a stack of Consuming Shadows. Also applies a stack of Undead Assembly which increases your damage done and healing done by 10%. Undead Assembly lasts 15 seconds and stacks to 4.
           Type: Physical/Magical
           ManaCost: 0
           Cooldown: 6 seconds
           AOE: 6
           Full screen range

Rank 3: Undead Rebirth
You rebuild yourself. Applies a HoT that lasts 4 seconds. Your undeath creates an aura of decay around you preventing up to 6 hostile targets from healing for 4 seconds. Applies a Shadow Seal on you and your enemies which blocks your enemies from applying the following auras: Illuminated, Lumen, Light Wave, Soul Drinking, Abolish, Righteous Seal and Blinding Light. Shadow Seals lasts 10 seconds.
           Type: Physical/Magical
           ManaCost: 0
           Cooldown: 10
           AOE: 6 (hostile only)
           Full screen range

Rank 4 Living Dead
          Increases damage resistance to a max of 80% and prevents 10% of damage resistance debuffs.

Rank 4 Passive: Unblinded
          Increases your hit chance by 30%

Rank 5:  Shadow Void
Explode in a void of darkness. Deals massive damage to your primary target and less damage to up to 5 surrounding targets. Damage is increased by Consuming Shadows stacks and consumes those stacks. Damage always crits and can't miss. Also applies Crippling Fear to all enemies hit, decreasing their dodge and hit chance by 30% for 3 seconds.
           Type: Physical
           ManaCost: 0
           Cooldown: 12 seconds
           AOE: 6
           Full screen range

Rank 10 Passive: Sepulchure’s Blessing
          Increases your Crit Chance by 20%

Tags: Arklen,

October 16, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at

Please do not send non-release bugs on Twitter.  They will get lost.  Make sure you send bug report forms!

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:

Bug Fixes:

  1. Twilly’s Platinum Dragon Friend description updated.
  2. Paragon’s/Nation’s Dragon Wings quest descriptions have been updated.
  3. The button in /orecavern that was supposed to take you to /ancienttemple actually takes you there now.

Art Fixes:

  1. Projectionist Top Hat missing the brain part - this one was really weird!  The missing bit was only if you had finished past a certain quest, which is why it was so hard to track down. It is now fixed!
  2. Ghostly/Forgotten Navals Male secondary/extra belt has been unbelted.
  3. Eternal Champion’s Wings have stopped changing colours.
  4. Xiang’s Evil/Dual/Good Wings no longer turn 90 degrees when you move.

Not Fixed & Why:

  1. This isn’t really a not-fixed, but I’ll list it here anyway.  The Evolved Lightcaster has always been unselleable during Aranx’s birthday event.  It will be sellable again tomorrow.
AdventureQuest 3D HeroMart
AdventureQuest Worlds
Get AdventureCoins! Earn AdventureCoins
Character Lookup
Search Character Page
Artix Web Games
DragonFable MechQuest EpicDuel OverSoul AdventureQuest
Artix Mobile Games
BattleGems BattleGems
BioBeasts BioBeasts
Dragons Dragons
Undead Assault Undead Assault