Design Notes

July 02, 2019

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Please do not send non-release bugs on Twitter.  They will get lost.  Make sure you send bug report forms!

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug Fixes:

  • Horc armour added to the Horc Rep Shop.
  • Surfboard of the Nation is back at the Nation Merge Shop.
  • Monster Priestess Blade Battle Pet no longer opens Blade of Nulgath Quests.
  • Blocked off screen in Waterwar has been unblocked.
  • Insomniac Beauty and Jinx have had their apops fixed.
  • Love Caster class is back in a shop in Curio for owners of the armor. (Look for the pretty pink banner!)

Art Fixes:

  • Legion Revenant female fixed again. (Sorry about that one folks!)
  • Galaxy Outfit female tank top altered for better fit.
  • OverSoul Witch's Hat now has a CC ear.  
  • The Flayer hand position adjusted.
  • Master Punk armour and helmet de-lagged.

Extras:

Backhair Helms! (aka the ones with really long hair in the back)

The helms which have recently become very popular with the long flowing locks which go behind players models have also become a source of frustration for some.  There are times and places that long part just does not show up.  Unfortunately, this is not a bug and is not something we can easily fix.

Remember here where we talked about layers?  This is the reason these helms derp out.  The part that goes behind your character model uses a layer that was not originally part of the engine, called backhair.  This layer was wiggled in for the sole purpose of obtaining this specific look, as it had been highly requested for years.

This layer does not actually exist on character pages or on item previews, so the long part simply will not show in these areas.  This item may also decide not to show for you or for others in the room from time to time.  Re-equipping the helm will resolve that.  This item also tends not to play nicely with certain long hair styles as well.  If you plan to wear the helm a lot, a bald or blank hairstyle is recommended. 

 

The Armour of Derpage! (or why some bits just won't move right)

Going back again to where we talked about the layers, many of you have noticed certain types of derpage on certain armour pieces, where the bits do not move as they would in a normal armour.

Let’s use these pieces as the examples:

Heroic ZombieSlayer Armor
This armour has a beautifully drawn shield which to all appearances, is being properly held.  It is not.  It is actually attached to the body layer.  While this does allow it to have that beautiful, fully rendered look, it does mean the shield does not move with your arm.  

Grimlord of Nulgath
This is another example of attaching a piece where it normally does not go in order to get a specific look.  In this case, the shoulder piece which is normally blacked out, has been attached to the chest piece as well so that it can be filled in.  Again, this means the “shoulder” part will not move normally.


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