May 10, 2019
Legion Revenant Member-only Class Test
Give us your feedback on the Tier 2 Dark Caster Class
Back in March, we announced a Tier 2 version of the Dark Caster Class. Since then, Pisces and the class balancec team have been hard at work crafting a class worthy of the Undead Legion (among all of their other balance, testing, and planning contributions). The Legion Revenant Class is dark, powerful, and fit for the Legion's most loyal and mighty warriors.
If you have an upgraded account, you can try out the skills RIGHT NOW and let Pisces (our lead class designer) know what you think! The skills may change based on player feedback... so if you want to have a hand in fine-tuning our newest class, now's your chance!
This is the "test" version of the Legion Revenant class so you can try it out in advance and let us know your thoughts on the skills. Once the class is ready to go live, the skills, icons, animations, and art of the test version will change to those of the default mage class. You can keep the "test" version with the mage class skills/art as a souvenir of your participation in the test. The item's name will stay the same: "Legion Revenant Tester."
Legion Revenant Test Details
Reminder: This is a temporary test version of Legion Revenant, the Tier 2 Dark Caster class.
- Skills are subject to change
- Skill icons are temporary and will have new art in the final version of the class
- Class art is temporary. The final version will be a variant of its current armor.
Recommended enhancement: Wizard.
Tier 2 Dark Casters regain mana from all hits landed in combat, more if it's a critical strike. The amount of mana regained is based on the amount of damage done relative to their own HP total.
Rank Needed: 0
Mana Cost: 0 Mana
Cooldown: 2.0 Seconds
Description: A sinister spell that blasts up to three enemies with powerful dark energy. Deals moderate damage to one target and light damage to two additional targets.
Rank Needed: 1
Mana Cost: 25 Mana
Cooldown: 6 Seconds
Description: Summon a malicious pitch black fog to shroud up to three moderately ranged enemies, applying Decay for 2 seconds and a strong damage over time effect. The darkness traps your enemy, decreasing their dodge by 25% for 12 seconds. This skill always deals a critical hit.
Rank Needed: 2
Mana Cost: 30
Cooldown: 6 Seconds
Description: Conjure otherworldly flames that sear one target for moderate damage, reducing their crit chance by 25%. The flames protect you, decreasing incoming damage by 40%. Both effects increase by 5% and 8% respectively with each use for up to 5 stacks.
Rank Needed: 3
Mana Cost: 35 Mana
Cooldown: 10 Seconds
Description: Touch the darkness within yourself and up to six friendly targets by drawing out their twisted inclinations, increasing their dodge chance, critical hit chance, critical hit damage, outgoing physical damage, and outgoing magical damage by 30%. Immorality strengthens your magic, applying a strong heal over time effect and mana shield for 12 seconds.
Rank Needed: 5
Mana Cost: 45 Mana
Cooldown: 12 Seconds
Description: Focus all your energy and unleash a massive burst of dark magic, dealing high damage. The air becomes charged with dark magic, decreasing your mana costs by 50% and increasing your outgoing magical damage by 50%.
Rank Needed: 4
Description: Increases WIS by 20%
Rank Needed: 4
Description: Increases outgoing magic damage by 20%
Rank Needed: 10
Description: Every spell you cast that targets an enemy has a 50% chance to increase the damage your enemy takes by 10%. This effect can stack up to 15 times.