Design Notes
May 07, 2021
New This Year: DarkLord Class
DarkSide Class gets an out-of-this-world Evolution
Over the last couple of years, we've been bringing back previously rare class skills paired with new art so that ALL players can enjoy the gameplay. Previously, the DarkSide Class debuted in 2012*, as Vader Darkside's prize in Cysero's "Can I Has Mod" reward-giving extravaganza-of-craziness.
May the Fourth is the thematically PERFECT time for the class to return, and it will only be available by farming! The blue variant of the seasonal DarkSide 2.0 class will be available for ALL players to farm. A diabolically-evil red armor set variant will be locked to higher-level heroes. No OG Darkside class required.**
* OG Darkside Class owners, you'll keep your original, exclusive class just as-is, with the same art, battle pet, and skills as you've come to know and love. And if you check out the Darkside Orb's quest in /curio, you'll find a permanent, 0 AC version of the Hate Wolf battle pet PLUS a free version of the class have been added as a quest reward.
Skills Breakdown
Dark Lords channel the power of the Fourth to further their goal of taking over the universe for the dark side. (And they have cookies!)
Recommended enhancements: Wizard
Forbidden Form
Auto attack. A combat style used by those who have fallen to the dark side. Hits up to 4 targets in melee range.
Max Targets: 4
Type: Physical
Range: Melee
Cooldown: 2 seconds
Blood Boil
Channel your anger to summon your Battle Pet and increase your outgoing damage by 100% for 8 seconds.
Max Targets: 1
Type: Magical
Mana Cost: 25
Cooldown: 15 seconds
Dark Power
Strike out at up to 4 foes with arcing energy to deal damage and apply a stack of Deep Rage to yourself for each foe hit. Dark Power’s damage increases with each stack of Deep Rage. Stacks to 5 and lasts 15 seconds.
Max Targets:4
Type: Magical
Range: Long
Mana Cost: 15
Cooldown: 6 seconds
Blinding Pain
Unleash your hatred onto up to 4 foes, reducing their outgoing damage by 30% for 15 seconds. Also has a 50% chance to stun them for 4 seconds.
Max Targets: 4
Type: Magical
Range: Long
Mana Cost: 25
Cooldown: 10 seconds
Renewal Spell
Tap into your dark power to restore Health and Mana if you have at least 1 stack of Deep Rage.
Mana Cost: 0
Cooldown: 30 seconds
Passives
Terrifying Might: Outgoing Damage increased by 10%, Haste increased by 5%.
Blood Rush: Haste increased by 10%.
Lash Out: You can no longer contain your rage. It explodes from you in a magical wave. All enemies in range take high damage. Consumes all stacks of Deep Rage.