Design Notes
July 29, 2026
Same Game, New Client Features
Or I WOULD LIKE TO SAY...
Over the last 2-3 weeks, we've been previewing and soft rolling out the upcoming client update and additions, which includes a long awaited request by many (including myself), monster drop tables in game! Now what went wrong? Find out more in this post!

So, if you've been living under a rock or avoid social media like the plague - I teased our next quality of life feature a while back, Monster drop tables viewable in game. While preparing the next game client to be avilable for another round of public testing, we've also been doing a flashplayer update from fp9 to fp32 which opens up the door to adding more features long term and improvements under the hood. Sounds simple and easy enough, hit flash player update button, bing bang bosh, it's all updated and the monster drop tables are working! We quickly learned that with the addition of monster drops and flash player updates, major core elements of the game had to be rebuilt, recoded, and just wasn't possible to maintain their original elements such as the font engine.
The Good
- Monster Drop list worked! (They won't show any secret rarity items)
- Tonic and Elixir Bugs and changes also worked!
- Party desyncing bugs were taken care
- Font Engine updated (Sorry, certain named individuals)
- Flash Player 32 worked for some users! Performance was also slightly increased
The Bad
- Few People weren't loading when restarting their games
- 99,999,999 gold on User interface (occuring randomly?)
- EXP Bar wasn't calcuating the right amount of EXP for people
- Guilds disappeared for a bit (People were still in them, just couldn't coordinate with their guild members)
- Cutscenes weren't loading properly (Stuck at 99%)
- Map backgrounds broke when smooth background wasn't enabled resulting in graphical glitches
So what's next?
Our current plan is to fix all the bad of course! But in the process, we're also updating how the game loads everything to accommodate the new flash player version with changes so it'll take a bit more time then expected. We plan on doing some more soft roll outs of the newer client with the fixes in the next coming weeks as well.
How do I know I got the newest client when it's available?
You'll be able to know if you received the newest client randomly when you look in your Options Menu and see a version higher than 3.11. Not everyone may receive it during the tests as we've also been taking it down and reverting people's games back to 3.11 before certain issues become widely apparent.
If you experience anything abnormal, make sure to send a bug report!
Well, that's all I have to write about, thank you for reading my post. You did read it all, right?














