Save the Citadel
Citadel
A sorcerer’s worst nightmare.

/join citadel to begin.
Magic is very beautiful, however, the Inquisitors do not agree and will do anything to trick people into thinking magic is evil. They are not as righteous as they say they are and Murry has a plan that will vanquish the hypocrites. Listen closely to his instructions;
Murry’s Revenge: 8 Guard’s Pauldorns from Inquisitor Guard.
Crusaders Schmusaders: 4 Crusaders Gauntlet from Crusader.
Bad Captains: 2 Captain Insignia from Inquisitor Captain.
Which Witch is Which?: 7 Witch’s Gratitude from Burning Witch.
Murry’s Hunch: 10 Mana Vacuums from Inquisitor Guard and Crusader.

Magic Overload: 5 Mana Amplifiers from Inquisitor Guard, Inquisitor Captain, and Crusader.
Summoning Complete: 1 Belrot’s Head from Belrot the Fiend.
Grand Inquisitor’s Surprise Visitor: 1 Grand Inquisitor Glove from Grand Inquisitor (Monster).
Grand Inquisitor’s Penance: 1 Ring of Evil Intent from Grand Inquisitor (Monster).

Either one of these quests are optional, however, accept them both if you’re trying to earn some extra gold and experience.
Now that you've completed his quests, you can access Murry's Shop. Nice work! You've helped Murry defeat the evil Grand Inquistor!
A Hidden Portal
The Inquisitors aren’t the only dangers to face while in the mountains where the Citadel stands firm. Somewhere, in the mountain caverns, there is a mysterious red portal. To access the room below, you must travel underneath Battleon, travel to a graveyard, or any other place where the clumsy undead will drop Bone Dust. Collect 50 of them and you can go through the portal.

Where does it lead? That’s another, spine-chilling tale to be told.














