Thief of Hours

Lore > classes > thiefofhours


The hour of adventure is at hand…and in battle! The Thief of Hours is a special sect of monk trained under the Way of The Clock. These Thieves manipulate time magic to steal hours from their foes, and can also increase their own time to perfect their fighting style. Once you max out your Reputation with the ChronoSpan, you are worthy of becoming a Thief of Hours. To speed up time, you can purchase this Class for 2,000 AdventureCoins from Itzachi the Class Dealer in Battleon. Since these time-taking thieves rely on their Endurance, Dexterity, and Strength, Thieves of Hours often equip themselves with Thief and Lucky Enhancements.

Base Stats

Strength: 69
Intellect: 17
Endurance: 76
Dexterity: 115
Wisdom: 35
Luck: 35

 

Thief of Hours

Skills

AutoAttack

Auto Attack
 Rank Needed: 1
Mana Cost: 0 Mana
Cooldown: 2 Seconds
Type: Physical
Description: A basic attack, taught to all adventurers. 

Time

Steal Seconds
Rank Needed: 1
Mana Cost: 5 Mana
Cooldown: 4 Seconds
Type: Physical
Description: Light Damage attack that applies Stolen Life which steals seconds from your foe's life causing you to move faster and raise your Dodge chance with each stack. Stacks 5 times.

Sonic

Sonic Piledriver
Rank Needed: 2
Mana Cost: 15 Mana
Cooldown: 6 Seconds
Type: Physical
Description: Moderate damage attack that also applies Spilling Sands to your foe. When spilling sands reaches four stacks, all stacks will be removed as your body travels backward in time and life will flow back into you (HoT).

Timestream

Timestream
Rank Needed: 3
Mana Cost: 15 Mana
Cooldown: 10 Seconds
Type: Magical
Description: Moderate damage attack that applies Time Ripple to the target up to 3 stacks. Each stack of Time Ripple increases your chance of getting a critical strike and increasing your critical damage but also increasing the damage you TAKE from any critical attack against you.

Insanity  Temporal Insanity
Rank Needed: 5
Mana Cost: 45 Mana
Cooldown: 20 Seconds
Type: Magical
Description: Wraps your target in a swirling torrent of time, confusing the target causing it to hit itself when it tries to hit you for 6 seconds.



 

Passive Abilities

Passive

Future Foreseen
Rank Needed:
4
Type: Passive
Description: Increases Dodge by 10%

Passive

Exterminate
Rank Needed:
4
Type: Passive
Description: Increase Crit by 10%

Passive Regenerative Rebirth
Rank Needed: 10
Type: Passive
Description: Rarely, when your hit points drop below 10% and your life is in danger, your health and mana will be restored to full and all damage taken will be significantly reduced for 10 seconds.

 

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