Starlord



MechQuest Starlords are quick and dangerous warriors, having been trained equally in melee, ranged, and Mecha combat during their residency at GEARS University. Their innate depth-perception allows them to barrage multiple enemies at a distance, landing that critical first shot. Your account must be verified with a MechQuest Star Captain account to access the shop in the Guardian Tower to become a Starlord. Because of their high Dexterity, Endurance, and Strength stats, Starlords become out-of-this-world warriors when equipped with Fighter, Thief, and Lucky Enhancements.  

Base Stats

Strength: 69
Intellect: 17
Endurance: 76
Dexterity: 115
Wisdom: 35
Luck: 35

Starlord

Skills

AutoAttack

Auto Attack
Rank Needed:
1
Mana Cost:
0 Mana
Cooldown:
1.5 Seconds
Type:
Physical
Description: A rapid attack studied only by a reclusive few. 

Pulse

Pulse Compression
 Rank Needed: 1
Mana Cost: 20 Mana
Cooldown: 3 Seconds
Type: Physical
Description: A moderately powerful ranged attack. Applies Pulse Compression, reducing the target's haste by 15% for 6 seconds.

 Pulse

Pulse Dilation
 Rank Needed: 2
Mana Cost: 25 Mana
Cooldown: 10 Seconds
Type: Physical
Description: If pulse compression is present on the target, deals heavy damage. Otherwise applies Shearing, a 3 second stun, but deals no damage

Energy Arc

Energy Arc
Rank Needed:
3
Mana Cost: 15 Mana
Cooldown: 3 Seconds
Type: Physical
Description: Emits a burst of energy that will hit up to 3 targets. Also applies Loose Energy, a moderate DoT, to each.6
Note: DoT lasts 6 seconds

HighEnergyArc 

High Energy Arc
Rank Needed:
5
Mana Cost: 20 Mana
Cooldown: 12 Seconds
Type: Physical
Description: Emits a burst of energy that will hit up to 3 targets, dealing less damage with each bounce, returning part of the damage dealt as hp if the target is affected by pulse compression.



 

Passive Abilities

Passive

Evasive Maneuvers 
Rank Needed: 4
Type: Passive
Description: Dodge chance increased by 15%

Passive

Locked On
Rank Needed: 4
Type: Passive
Description: Hit chance increased by 5%, critical strike chance increased by 10%

 

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