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Paladin
Paladins are the honest and good protectors of… GOOD and GOODNESS! Paladins are noble, strictly honorable fighters, who defend the weak and destroy the wicked. As a Paladin, you fight with courage, exceptional physical strength, and selfless healing powers. In order to become a Paladin, one must hold a Rank 5 standing with the Good faction. Because Paladins rely on their Strength, Intellect, Endurance, and Dexterity, these holy warriors fair well when equipped with Hybrid, Fighter, Wizard, Healer, Spellbreaker, and Lucky Enhancements.
Base Stats
Strength: 83 Intellect: 83 Endurance: 69 Dexterity: 69 Wisdom: 24 Luck: 17
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Skills
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Auto Attack Rank Needed: 1 Mana Cost: 0 Mana Cooldown: 2 Seconds Type: Physical Description: A basic attack, taught to all adventurers. Note: Deals 100% weapon damage
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Abolish Rank Needed: 1 Mana Cost: 10 Mana Cooldown: 2 Seconds Type: Physical / Magical Description: A quick strike dealing weapon damage plus magical damage. Also grants Zeal, allowing mana regeneration when dealing or receiving damage for 10 seconds.
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Healing Word Rank Needed: 2 Mana Cost: 25 Mana Cooldown: 6 seconds Type: Physical / Magical Description: Heals a friendly target for a moderate amount. Note: Hits 2 targets.
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Exorcise Rank Needed: 3 Mana Cost: 15 Mana Cooldown: 6 seconds Type: Magical Description: A light based ranged attack, high damage against undead enemies.
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Blinding Light Rank Needed: 3 Mana Cost: 40 Mana Cooldown: 7 seconds Type: Physical / Magical Description: Deals damage to all enemies in range.
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Passive Abilities
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Noble Mark Rank Needed: 4 Type: Passive Description: Endurance increased 15%
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Contemplative Rank Needed: 4 Type: Passive Description: Crit chance increased by 5%
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Ultimate Heal Rank Needed: 10 Type: Passive: Small chance to activate on melee swing. Description: Fully Heals all friendly targets on screen |
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