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Evolved Shaman
Shamans share a deep connection with Lore's four main elements. But there lies within the Shaman sect a core group of Evolved Shamans who have gone beyond, looked deeper, traveled down magical paths others dare not tread, and so are now more closely connected to the elements than their less evolved brethren. The Evolved Shaman’s robes, trim, rocks, and runes are completely color custom. One must hold a Rank 10 Reputation with Arcangrove or be willing to fork over 2,000 AdventureCoins in order to call themselves an Evolved Shaman. The Evolved Shaman’s power comes from his Intellect, Endurance, and Wisdom, and do well in battle when equipped with Wizard and Lucky Enhancements.
Base Stats
Strength: 21 Intellect: 97 Endurance: 80 Dexterity: 17 Wisdom: 97 Luck: 35
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Skills
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Auto Attack Rank Needed: 0 Mana Cost: 0 Mana Cooldown: 0 Seconds Type: Physical Description: A basic attack, taught to all adventurers.
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Freezing Flame Rank Needed: 1 Mana Cost: 5 Mana Cooldown: 6 Seconds Type: Magical Description: Deals moderate damage and either burns your foe for damage over time or freezes your target in place, stunning them for 4 seconds. Effect increased by Elemental Grasp. Notes: AoE attack, hits 3 targets in range. Cold Burn DoT effect lasts 4 seconds (2 ticks)
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Furious Gale Rank Needed: 2 Mana Cost: 20 Mana Cooldown: 10 Seconds Type: Magical Description: Deals heavy damage and reduces enemy haste while increasing yours for a short time. Effects both increased by Elemental Grasp.
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Refreshing Rain Rank Needed: 3 Mana Cost: 20 Mana Cooldown: 15 Seconds Type: Magical Description: Casts a Heal Over Time on yourself and nearby allies. Heal amount is increased by Furious Gale. Notes: Heals up to 4 friendly targets, Heal over Time lasts 10 seconds.
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Elemental Grasp Rank Needed: 5 Mana Cost: 60 Mana Cooldown: 16 Seconds Type: Magical Description: Deals light damage to target and applies Elemental Grasp, negating all target Evasion and Critical Strike chance. This effect also makes the Evolved Shaman’s spells more powerful, and gets stronger the more spells the Shaman casts against the target.
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Passive Abilities
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Ancestral Teachings Rank Needed: 4 Type: Passive Description: Increase INT by 15%
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Primal Fury Rank Needed: 4 Type: Passive Description: Increase Crit Chance by 8%
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Elemental Storm Rank Needed: 10 Type: Passive Description: Small chance to greatly increase the power of an AoE ability.
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