Lycan



Lycans. Interesting folk. Rather than living aristocratically the way Vampires often do, Lycans live off in caves and hovels. Lycans need no luxury. They hunt, they fight, they survive. They earn their respect. Not through bloodlines or wisdom and experience or even pitting their clans against one another. Their leaders are decided through single combat. Those brave enough to challenge authority and strong enough to wrest power from their leaders are the most deserving. This isn’t always favorable. You never know when some lunatic is going to take charge. If your philosophy is similar, or if you just think becoming a fearsome hunter of the night is really really cool, you may become a Lycan by being favored by their clan and paying 50,000 gold, or by purchasing it for 1000 ACs

Base Stats for level 1 and (65)

Strength: 5 (194)
Intellect: 0 (10)
Endurance: 3 (90)
Dexterity: 5 (149)
Wisdom: 1 (30)
Luck: 2 (70)

 

Lycan

Suggested Enhancements

Fighter
Lucky
Thief

Skills

AutoAttack

Auto Attack
 Rank Needed: 1
Mana Cost: 0 Mana
Cooldown: 2 Seconds
Type: Physical
Description: A basic attack, taught to all adventurers. 

Some people with Lycanthropy contracted the disease by being bitten by a Lycan and surviving. There are other methods of becoming a Lycan, but in all cases this results in a powerful transformation. This is the standard Auto Attack, but it’s a little beefier because Lycan shares the same base stat spread as Berserker.

Savagery

Savagery
Rank Needed: 3
Mana Cost: 15 Mana
Cooldown: 4 Seconds
Type:
Physical
Description:
With the strength and agility of a Lycan, a clumsy flail in an attempt to hit something becomes a nearly inescapable barrage.

This skill also hits up to two targets. What’s special here is that your flurry of blows is so rampant and random. You cannot land any crits with this, but it’s a cheap skill that strikes two targets at range for 200% damage. And it doesn’t miss.

Thrill of Battle

Thrill of Battle
Rank Needed: 2
Mana Cost: 20 Mana
Cooldown: 6 Seconds
Type: Physical
Description: Diving into the fray suits you, and it gets your Lycanthropic blood pumping, kicking your regenerative abilities into action.

One incredible power that Lycans have is how they regenerate, and you will certainly be no exception. This attack can hit up to two targets at considerable range for about the same damage your Auto Attack would.. With every successful hit, you gain a stack of Predation. Predation is a Heal-over-time that can have 4 stacks maximum and lasts 8 seconds if not refreshed.. It’s based on your Attack Power, and is not affected by the damage range of your weapon.

Pounching Strike

Pounching Strike
Rank Needed: 1
Mana Cost: 30 Mana
Cooldown: 20 Seconds
Type: Physical
Description: With your new legs you send a mighty leaping kick to the head of your enemy, causing them, at the very least, to become really dizzy.

When this attack lands, your opponent becomes Disoriented for 15 seconds. This cuts their Critical Strike chance by 50%  and their dodge by 30% for that time. Otherwise, this does 350% the damage your AA does.

Hollow of Terror  Hollow of Terror
Rank Needed: 5
Mana Cost: 20 Mana
Cooldown: 12 Seconds
Type: Physical
Description: You let loose a blood-curdling call to the sky and your opponent, shaking them to their core. Hopefully.

The howl of a Lycan strikes fear into the heart of it’s prey.. Most of the time.. You can finally be the one to wield that fear. I mean, unless you aren’t scary. This skill does not deal damage but it also cannot miss and has quite the range. It has a random chance for one of four different lengths of stuns! It may not create quite the reaction you’d hope for every time. Not all enemies can be easily intimidated.



 

Passive Abilities

Passive

Lean Muscle
Rank Needed: 4
Type: Passive
Description: Increases your haste by 10% and
your critical hit chance by 5%

Passive

Thick Fur
Rank Needed: 4
Type: Passive
Description: Damage Taken reduced by 15%

If you’ve ever seen a wolf, you’d notice that they aren’t bulky. Fluffy maybe, but the fact that larger muscles would hinder your speed is my point here. These passives assist your mana regeneration. You regain mana the way a Warrior does: by landing hits and being hit. You want to strike, and when you are struck, you want to make sure it doesn’t outspeed your healing.

Recommended Allies!

The Lycan is self-sufficient. Or perhaps that is just your own experience covering for your lack of a pack. If you do find yourself in need of a hunting party, I have some suggestions. Some Lycans find themselves tiring out quickly, and while I think the simple solution is not flinging every move they have at once when it’s not necessary, there is an ally that can help. A Bard. They’ll increase your haste, your damage, your crit chance, provide you even more healing-over-time, and cause certain enemies to earn you more mana when struck. Your massive crit-chance reduction ability will assist to keep classes that can tank such as Defender, Chronocommander and Naval Commander. But because any extra teammates means you’ll be taking less hits and thus regaining less mana, I’d say not many other allies work especially well with the Lycan.

Breakdown by Aster

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