Chronomancer



As celestial manipulators, Chronomancers alter the flow of time with supernatural divinations and otherworldly expertise. Rather then counting every second in every day, Chronomancers make every second in every day count. Only those with a divine understanding of time may call themselves such. This Special Offer Class was only available to those who purchased the 2011 Artix Entertainment Calendar. For those lucky enough to obtain the Chronomancer, this hybrid class heavily relies on Strength, Intellect, Endurance, and Dexterity, so equipping Fighter, Spellbreaker, and Lucky Enhancements will help ensure victory!

Base Stats

Strength: 83
Intellect: 83
Endurance: 69
Dexterity: 69
Wisdom: 21
Luck: 17

Chronomancer

Skills

AutoAttack

Auto Attack
Rank Needed: 1
Mana Cost: 0 Mana
Cooldown: 2 Seconds
Type:
Physical
Description:
A basic attack, taught to all adventurers.

TemporalStrike

Temporal Strike
Rank Needed: 1
Mana Cost: 5 Mana
Cooldown: 2 Seconds
Type: Physical / Magical
Description: Deals light damage to the target and applies Temporal Rift to the caster, a stacking effect (up to 4) that other abilities rely on.

RiftInversion

Rift Inversion
Rank Needed: 2
Mana Cost: 20 Mana
Cooldown: 12 Seconds
Type: Physical / Magical
Description: Heals you for an amount based on the damage you've recently taken while under the effects of Temporal Rift (up to 40% of your HP) and consumes Temporal Rift. Applies Inverted Matrix, boosting haste but preventing Temporal Rift from being applied for 6 seconds.

RiftCollapse

Rift Collapse
 Rank Needed: 3
Mana Cost: 30 Mana
Cooldown: 6 Seconds
Type: Physical / Magical
Description: Deals damage based on the damage you've recently deals while under the effects of Temporal Rift. Consumes Temporal Rift stacks.

Burn 

Riftburn
Rank Needed: 5
Mana Cost: 50 Mana
Cooldown: 16 Seconds
Type: Magical
Description: Places a DoT effect on the target, based on the number of Temporal Rift stacks you have, and consumes those stacks. The DoT deals more damage with more stacks and grows stronger over time.



 

Passive Abilities

Passive

Fall Back
 Rank Needed: 4
Type: Passive
Description:
 Dodge chance increased by 15%

Passive

Spring Forward
 Rank Needed: 4
Type: Passive
Description: Critical strike chance, Hit chance, and haste increased by 5%.

 

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