Design Notes

April 22, 2015

Yulgar's Inn Evolution?

Simple yet awesome ideas

Yulgar's Inn is the most fun place to hang out and talk to other players in AdventureQuest Worlds. When designing the 3D version of the Inn, we brainstormed a few ideas. They were good. Really good. So... why not do them in AQWorlds right now?

 

BANDS

Add a stage in Yulgar's Inn and add a live band! But not just one band... bring in musical guests to perform at the Inn on a regular schedule. We could listen to and discover new bands there... and it would be cool to get bands to "come to Battleon" as part of their tours. In between special guest bands, we could have a regular house band "The NPCS." They could have quests to go out and find sheets of music across that game that would unlock songs. So you could manag eyoru music selection... or maybe, we could let you access that music no matter where you were in the game.

ROTATING NPCS & QUESTS

The cast of characters in Yulgar's Inn could change daily. For example: Galanoth shows up with a new list of DragonSlaying quests. The next day a cursed weapon merchant appears with a shop of items and odd enhancements. Then the next day, a DragonLord shows up offering to teach you how to fly a Dragon. We would build a huge number of possibilities, and then the game would randomly choose one each day. If there was an overaching quest which required doing a part of each one it would reward players who checked in every day.

INN ACHIEVEMENTS

One of my favorite parts of the game is the Museum. It starts off empty and you fill it up as you quest. We could have a few "Save Battleon" themed quests that would result in the Inn's appearance changing based on how yo udo the quests. Example: Slay the evil dragon and the Dragon's head gets mounted about the fireplace.

IDLE INN GAMES

I love the dart board, but how about we take it to the next level? What if we added an idle game right into Yulgar's Inn. That is a game that runs automatically as long as you are in the Inn... it sorta plays for you, you just make decisions periodically. It would be the ultimate "other thing" to do while you hang out in the Inn. Think Cookie Clicker or our mobile game "AdventureQuest Dragons". I am completely open to game concept ideas... like sending moglins off to collect things for you. The concept should be ultra simple and get completely insano bonkers crazy as you get in the upper limits of it. (While we are at it, we should make a tamagotchi pet game for Aria's petshop.)

What do you think? Let me know on my Twitter of Facebook.

P.S. You know that star creature that fell from the sky crashing into the Inn? I think it was a scout for a larger force. Be careful.

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