Design Notes

October 24, 2013

Oracle Class Skills Breakdown


We promised you a special class if AQWorlds reached 1 million likes on Facebook, and it's finally happened! After much thought and extensive testing, we are ready to unleash our gift to you upon our servers. Are you ready for it?

I see all - everything you post on your wall.

Our way of thanking you for showing us so much love, Oracle class will be available to ALL players for 0ACs - so you can even store it in your bank without having to worry about space. You'll be able to get it tonight from the Oracle Class shop in Battleon.

Ready to see what this thing can do?

Oracle Skills Breakdown

As an Oracle, you're a strong (and clairvoyant!) healer who can gaze into the past, present and future of all of your friends. You're excellent at maintaining the health and status of your friends with your supportive wall posts skills. And of course, you can notify your friends of your enemy's strengths and weaknesses, because you've read everyone's timelines.

Oracles regain mana from all hits landed in combat, more if it's a critical strike. The amount of mana regained is based on the amount of damage done relative to their own HP total. The stats you'll want to favor as an Oracle are Intellect, Endurance and Wisdom.


2 second cooldown

A basic attack, taught to all adventurers.


5 mana, 8 second cooldown. Magical. Requires rank 1.

Your next auto-attack will be a critical strike. Has a chance to apply Prophet's Vision, increasing Intellect and critical strike damage by 30% for 15 seconds.

Your main damage ability. I feel like I should point out that Prophet's Vision lasts for longer than the cooldown, so if you see this pop up, you can hit Foresight again for an extra strong crit.


30 mana, 8 second cooldown. Magical. Requires rank 2.

Heals a friend and up to 3 others by placing a random judgment on each based upon their relationship with the Divine.
Tags Allies with one of the following effects:

  • Close Friends: Increases Strength & Intellect by 20% for 20 seconds.
  • Befriended: Strong heal over time for 15 seconds.
  • Divine Acquaintances: Moderate heal over time for 15 seconds.
  • It's Complicated: Reduces damage taken and Luck by 10% for 10 seconds.
  • Unfriended: Increases mana costs by 10% and reduces Endurance by 10% for 10 seconds.

Of course "The Divine" is capricious, making the effect you receive completely random. Better hope you don't get Unfriended.


20 mana, 14 second cooldown. Magical. Requires rank 3.

Share photographic imagery with a friend of your opponent's next movement. Applies Shared Link, increasing your or your ally's chance to dodge and critically strike significantly for a short duration.

If Prophet's Vision is up, and you're the one who gets the buff, this can be especially cool.


Passive. Requires rank 4.

Wisdom is increased by 20%.


Passive. Requires rank 4.

All healing is ncreased by 15%.


19 mana, 12 second cooldown. Magical. Requires rank 5.

Advanced precognition allows you to read your opponent's timeline and notify allies of his weaknesses. You will either block most of your opponent's Attack Power, or ignore most of your opponent's Spell Power for a short duration.

Note that this is also a random effect. You have an equal chance of getting either one regardless of what monster you are fighting.


Passive. Requires Rank 10.

On rare occasions, the Oracle and his entire group are granted Divine Recovery, fully healing them and granting temporary invisibility.


As you have probably noticed, this class has a lot of random effects. But they should all be pretty useful no matter what you get (except for Unfriended, hehe), so your ability to be effective doesn't have to depend on getting the right die rolls.

On rare occasions the oracle and his entire group are granted Divine Recovery fully healing them and granted temporary invulnerability.

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