July 28, 2011
UndeadSlayer is Coming Tomorrow!
We've got 2 classes coming tomorrow. First, the non-member Evolved Shaman class (You can either earn with Arcangrove Rep Rank 10, like original Shaman or pay 2000acs for it unlike original Shaman) for which Alina did a great skills breakdown yesterday. So if you have already ranked up to Rep Rank 10 in Arcangrove then all you need to do is NOTHING.
Tomorrow, during the release, we will be adding the Evolved Shaman directly to the backpacks of anyone who already has Rank 10 Arcangrove Rep. If you earn Rank 10 Arcangrove Rep AFTER release tomorrow then you will need to spend the standard 50,000 gold that the earned version of the class costs.
You'll be happy to note that this class is as color customizable as the original is.
The second class coming tomorrow is the member-only class for DoomWood, UndeadSlayer. If you are a member you will be also be able to buy this class for 2000acs or earn it with DoomWood Rep Rank 10. The good news is that if you've already ranked up to earn Necromancer then you're all set.
NONE OF THE CLASSES MENTIONED ABOVE ARE GOING RARE. From tomorrow's release onward, you will always be able to earn Shaman and earn/buy Evolved Shaman, or earn/buy UndeadSlayer.
I'd love to show you what UndeadSlayer Class looks like but Dage had to prepare for Hurricane Don and got a late start on the art. It's still in progress but what I've seen so far looks great!
UNDEADSLAYER SKILL SET
Now let's see what UndeadSlayer can do.
The most important thing that you need to understand about UndeadSlayer is that is was built for SLAYING UNDEAD. It is a decent class for soloing but might feel a little underpowered UNTIL you are in DoomWood, BattleUnder, Shadowfall or fighting undead in some other area.
If the undead had faces to melt, it would melt them without breaking a sweat.
The UndeadSlayer Class has an interesting dynamic that you won't find in any other class. It takes both Mana to use its abilities but you also need to gather Spirit Orbs to increase the effects of the skills. Getting Spirit Orbs is easy, you get one every time your auto-attack goes off against an undead, even if you miss. You'll see the count going up as you fight and it will max out that 200 Spirit Orbs.
Now let's go over the skills.
2 second cooldown.
A basic attack, taught to all adventurers. When attacking undead you gain spirit power.
In this model AA actually plays a pretty important role in battle. This is your only damage power that does not do increased damage against undead but it's the only way to gain Spirit Orbs. You will want to pay close attention to how much spirit power you have saved up.
Just watch your character and the game will display how much spirit power you have banked each time you auto-attack.
10 mana, 2 second cooldown.
A powerful spirit attack, damage enhanced by spirit power. More effective against undead.
This class is not complex. This is an attack. It does damage. It does more damage against undead. The more Spirit Orbs you have banked, the more damage it does. It's a very inexpensive skill with a very fast cooldown so spam it.
SPIRIT OF HEALING
20 mana, 10 second cooldown.
Heal yourself with spirit power. Amount healed increased with spirit power.
A handy self-heal. It's enough to keep you alive with low spirit orbs but as stacks go up it makes it insane. Nearly a full heal with the max 200 Spirit Orbs banked.
This one will eat your mana if you're not careful but considering the cooldown it shouldn't be a problem for most to balance cost versus effect.
10 mana, 5 second cooldown.
A strong attack enhanced by spirit power.
Once again, if you can make a sandwich, you can use this class. This is another attack. It also does damage. The more Spirit Orbs you have banked, the more damage it does. Once again, it's cheap and has a fast cooldown. Your mana won't flat line if you are spamming this one as soon as the cooldown pops either.
REJUVINATION & BLESSED SPEED BURST
Rank 4 Passive
Increase Endurance by 15%
Increase Haste by 10%
Your basic passives here. Ranking up the class unlocks the ability to attack faster than ever before while taking more of a beating.
30 mana, 30 second cooldown.
A strong attack enhanced by spirit power.
The UndeadSlayer's ultimate attack. Requires at least 20 Spirit Power to use. Consumes ALL Spirit Power.
Here's the Big Daddy attack for Undead Slayer. This attack does a MININUM of around 6000 damage to an undead foe and the damage only goes up with the Spirit Orbs you bank. With a full stack banked, it's not uncommon to see a crit for around 15-20,000 damage. It's pretty nasty.
Rank 10 Passive
Small chance that using one of your skills other than Auto-Attack may result in instantly maxing out your Spirit Power.
This is a pretty nice little extra you get for maxing out the class. I've had it happen to me only twice in testing but suddenly your heals are HUGE and your Dragon Lance are taking a third of an undead bosses life.
SUMMARY: I've solo'd Noxus several times with this class. It's really pretty nice against undead. As I mentioned earlier, against anything else it's a decent enough class but it's really specialized to Undead. it rips through them like a hot knife through butter.
There are a few tactics that you might want to use.
I've found it pretty useful against undead bosses to just sit there and heal myself until ive' got a LOT of Spirit Orbs banked. After that you can either blow it all on a big Dragon Lance, cause it's nice to see that BIG damage, but make sure you heal first. One last mega-heal never hurts and after the Lance, because after that you're back to 0 Orbs and a rinky dink heal.
The other option is to keep the stacks and damage flowing. If you keep the spirit orbs banked, Exorsize and Vorpal Strike start really doing some serious damage and the BEST part is they the cooldowns and mana cost remain steady so you just clewing through the bosses HP and keeping up those mega-self-heals.
Depends on your play-style.
Either way, I think this class accomplishes what Artix wanted when he designed the skills. It allows you to mow through undead as if you WERE Artix himself, Spirit Orbs and all. The more you fight the STRONGER you get.
Advanced Color Picker Coming Friday.
This little widget has given us more trouble than we ever expected but considering that happens a lot you'd think we would have expected it.
NEVERTHELESS, through Yorumi and Zhoom's collective hard work the Advanced Color Picker will be ready tomorrow.
When you visit Yulgar's Room 42 you will see an increased range of color swatches.
But if you look in the upper right hand corner you will see a little button that looks like this...
This button switches the color picker from Swatches Mode to Free Mode. Free Mode is an analog display of pretty much every base color you could imagine and it has a brightness slider on the right hand side that allows you to make your selected color as bright or dark as you like.
This basicly allows you to pick any color within the entirety of the percievable range of human sight.
It even displays the exact details of that color in the Info boxes at the lower right so you can write down the values and duplicate that PERFECT color you spent an hour finding time and time again.
We have finally reached the end of the DoomWood Saga. We have a LOT of surprises for you and it will wrap up EVERY SINGLE story thread that we've lovingly crafted for you as this zone has progressed.
A lot of people have been asking me if they will finally get the chance to earn Artix's weapon, the Blinding Light of Destiny...
I just thought you'd like to know that.
July 27, 2011
Unmask the Secrets of the Evolved Shaman!
Shamans share a deep connection with Lore's four main elements; this is common knowledge. But there lies within the Shaman sect a core of sha-men and -women who have gone beyond, looked deeper, travelled down magical paths others dare not tread, and so are now more closely connected to the elements than their less-evolved brethren.
This is a Non-Member, Arcangrove-inspired Class based loosely on the original Shaman, but with all-new skills and a unique appearance! The art for the class is not ready yet, but we'll post pics of that as soon as we have them! This class can be bought for 2,000 ACs or, if you have already battled and repped your way towards earning the original Shaman class, you will get it for FREE!
Evolved Shaman Skill Breakdown!
2 second attack
A basic attack, taught to all adventurers.
5 mana, 6 second cooldown
Deals moderate damage and either burns your foe for damage over time or freezes your target in place, stunning them for 4 seconds. Effect increased by Elemental Grasp.
15 mana, 10 second cooldown
Deals heavy damage and reduces enemy haste while increasing yours for a short time. Effects both increased by Elemental Grasp.
20 mana, 15 second cooldown
Casts a Heal Over Time on yourself and nearby allies. Duration of the healing effect is increased by Elemental Grasp.
Rank 4 Passive
Increast INT by 15%
Rank 4 Passive
Increase Crit Chance by 8%
60 mana, 16 second cooldown
Deals light damage to target and applies Elemental Grasp, negating all target Evasion and Critical Strike chance. This effect also makes the Evolved Shaman’s spells more powerful, and gets stronger the more spells the Shaman casts against the target.
Rank 10 Passive
Small chance to greatly increase the power of an AoE ability.
We suggest using any of the Caster enhancements on Shaman, though it is geared towards Spellbreaker enhancements, since the class derives power from INT and WIS.
Starting this Friday, you'll be able to find the Evolved Shaman class being sold for 2,000 ACs at the new NPC in BattleOn for the next few weeks (along with the UndeadSlayer and Necromancer classes, each 2,000 ACs). It will also be permanently available in the Arcangrove Rep shop (though it will not require rep).
Look for a skill write-up on the UndeadSlayer class and more information on this week's release to come tomorrow! I'll leave you with a few words aimed at the hearts of any true Shamans:
Unlock even greater powers with the enhanced elemental attacks of the Evolved Shaman class! Wield these skills well and there is no telling what your connection to the magic of Lore will cause. Shamans! Are you ready to grow, to strengthen... to evolve?
July 25, 2011
Coming this week
This Friday is the thrilling conclusion of the DoomWood saga as the story finally reaches its climax. You've made your way through DoomWood, been everywhere from the top of the Tower of Necromancy to the bottom of the darkest dungeon that the Necropolis has to offer. You've tolerated Zomboda and all of the puns in the Chopping Maul. You've seen Noxus and Chuckles change places and Gravelyn change clothes and last week you accidentally helped ArcAttack accidentally super-charge the Paladin Slayer, Vordred.
Now it all comes to a close. You and Artix are ready to face Vordred and stop him once and for all.
If he can be stopped.
Samba and Nulgath are both already hard at work on the cutscenes because this is no ordinary conclusion. As always, you shape the storyline. We've been getting a lot of great feedback from you guys on this zone and you've had a lot of different ideas about where it's going so we are opening up the ending to multiple possible endings all based on your choices.
Last Week's ARCATTACK event is still in full swing. There are LOTS of non-member drops, LOTS of member only items in the member only backstage area and LOTS of rares in the EVENt RARE SHOP, but those won't last forever. The drops and member shop are staying in the game along with the event but those rares will be leaving soon. Don't miss out.
If you want to read more about the band and see what ArcAttack Fans think of the event, visit:
or ArcAttack's Facebook Fan Page. As long as you there, you might as well Like them!
Trying To Make Everyone Happy
A few new classes are coming to AQW this weekend. As promised, the UndeadSlayer Class (for members only) will be coming to the DoomWood Rep Shop for rank 10 DoomWood Rep BUT for those of you Members who have not yet hit Rank 10 while farming for Necro, there will also be an AC version of UndeadSlayer (also member only).
Just like Necromancer, there will be no difference at all in appearance or abilities. The AC version is just there to give you the option to work hard to earn the class or just drop the ACs and save the time.
We've been getting a lot of mixed signals from you guys about an AC version of Arcangrove's non-member Shaman Class.
A handful of very dedicated players have worked tirelessly to earn the Shaman Class but we've gotten tens of tousands of messages asking us to add an AC option to buy it. It's impossible to make everyone happy, but that will never stop us from trying. Of course, it would be a terrible insult to those hard working players to go back and make Shaman Class availible for purchase but we think we've found a compromise that will work for everyone.
This weekend we are introducing EVOLVED SHAMAN CLASS to Arcangrove. It will have an all new look and new set of skills based on the original Shaman Class Build with entirely different powers.
Here's the nice part, if you have already earned Shaman, you get the earned version of Evolved Shaman FOR FREE. No fighting through impossible tower mini-games or farming for a drop that never seems to drop... It is a gift to those of you who put in the hard work and time to earn Shaman. Everyone else will still have the option to earn Shaman and Evolved Shaman just like you did or they can buy Evolved Shaman with ACs but the original Shaman is not and will never be for sale.
New Color Picker
Zhoom and Yorumi have pretty much ironed out most of the bugs from the new color picker and have told me that (unless they find some OTHER terrible bugs) the new color picker will be live THIS WEEK. Sorry that we weren't able to release it last week, but we're soo close... can ya taste it?
What does it taste like?