February 19, 2015
AQ3D is evolving!
I've been asked to do a little recap of the recent additions to the AQW 3D (now simply being called the AQ3D) Tech Demo here on the good ol' AQW Design Notes.
If you've tried the Tech Demo for yourself recently then you probably know most of this already but if you haven't then here's what you've missed.
1. We have added Battleon.
You can only go into one of the buildings (The Inn), but it's still beautiful and a lot of fun to run around. You can battle trolluks, see where you can climb and chat with everyone.
2. Zhoom was kind enough to add the single most requested feature of the tech demo so far... the ability to jump!
The very minute that jumping was added, people began hopping up on things and making up their own parkour obstacle courses.
3. We added an obstacle course. We wanted to give all these jumping beans something to jump on so Zhoom and Xero whipped up a quickie obstacle course that is pretty fun.
If you win, there's no way out so you actually have to refresh your browser and log back but its still fun to see how fast you can do it. I made a short video of me running the course which you can see below. Can you beat my time?
4. As of today Zhoom is starting to test out new items! Every time you log in your color will be randomized as usual but you might also have a helm, shoulder pauldrons, gloves, a different weapon or maybe just a different hairstyle.
If you haven't gotten the chance to try the Tech Demo out, now is a great time to jump in. There are a LOT of bugs and not much is funnier than a pre-alpha, bugtastic version of a game.
Remember that this is only a TECH DEMO, it's before Beta, it's before Alpha. The game will only keep growing and adding things. If you have questions about the Tech Demo, I made a short FAQ about it which you can read HERE. See you in Battleon!
January 28, 2015
Upgrade to help us test our FIRST EVER 3D MMO!
This Wednesday, the AQ3D servers will come back online with our first combat test. It will be available on the web for Members/Legends of AdventureQuest Worlds. The server side code has been completely written from the ground up. This combat system is able to do a lot more than the previous incarnation of AQ3D, BUT... this will be an ultra simple test featuring only basic attack.
If you saw my Facebook video post, then you are probably excited to know that Mr. Trolluk is making a return! The new version of town is not ready yet, but we hope you will forgive the art and help us test the basic combat. We will be closely watching network, graphics, and server performance during this test. This is very much the foundation of the game. We hope you will be a part of it.
We Couldn't Do This Without Your Support
There are a ton of great reasons to renew your Membership in AdventureQuest Worlds… but right now the #1 reason is that your upgraded account will also give you PRIORITY ACCESS to the AQ3D Alpha Test... and the test is happening RIGHT NOW! Read all about our new 3D game on Artix's Design Notes at Artix.com!
April 25, 2013
Become an "Alpha Tester" of AdventureQuest 3D
There are a ton of great reasons to renew your Membership in AdventureQuest Worlds… but the #1 reason is that your upgraded account will also give you PRIORITY ACCESS to the Alpha Tests of our new video game... and the next test is later TODAY!
Programmer Zhoom has been hard at work on "interactive objects," so we are bringing the test server online later today (and leaving it up until AQWorld's new release starts Friday night) to try it out!
To participate in the Alpha Test you must be a Member of AdventureQuest Worlds or have supported one of our games in the past. We love you guys for making all of this possible!
Can YOU take down the Troluk?
Read all about our new 3D game on Artix's Design Notes at Artix.com!
June 19, 2012
In-game... Thursday at 6pm EST
As you may already know, we are building a 3D, massively multiplayer game that will play in your browser. You can follow the team's progress at our new website www.Artix.com . We are about to announce the name of the game project (which most people call "AdventureQuest 3D") and as promised... we will be announcing it LIVE, in-game, within AQWorlds via a Sock Puppet show! The video will be streaming straight from Secret Underground lab. There will be no script. Cysero is making the sock puppets from his own left socks.
The 1st multiplayer Alpha tests for the new game are starting SOON. Want to be an alpha tester of the new 3D game? Become an upgraded Member of AQWorlds. Members of AQWorlds will be able to participate in the alpha tests and earn "alpha points" for each test they help in.
This Week's Schedule
- Wednesday - Midweek AQW release and Reddit AWA
- Thursday - AQ3D name announced in live sock puppet show 6pm
- Friday - The 10th Chaos Lord emerges in AQWorlds!!!!
- Sunday - Chairman Platinum and Roam may appear on TV's American Ninja Warrior!?
March 07, 2012
AE enters the third dimension!
3D gaming is about to get Artixized! (Yeah, it's a verb now.) If you haven't heard the news yet, Artix Entertainment has begun work on a brand new 3D MMO! We're all very excited about this game, and hope you guys will be, too!
And best of all, if you've EVER supported ANY of Artix Entertainment's games (AQW, DF, MQ, AQ Classic, HS, or ED) then YOU can pre-register an account to reserve your name!* Secure your character's identity before anyone else!**
The AQ3D team has both male and female models, a monster, and the forest modeled and textured. Next up: the first dungeon!
Everyone at the Lab is insanely excited to see what we've made so far, and we're all thinking up ideas on what the AQ3D team can make up next! And if YOU want to get in on the brainstorming fun, head to Twitter and send your ideas to @artixkrieger! (Make sure to include the #AQ3D hashtag so he can search for it!)
To see all the behind-the-scenes previews and sneak peeks of production before the game goes live, head to Artix.com, where Artix is blogging about the team's work on our newest, unnamed game.
Join us as we begin the most challenging quest in AE history - battling through a whole new dimension in videogaming!
* We already had someone try to take Dage's name. Plot foiled by Zhoom's mighty code-skills.
** And if you've already pre-registered but want to change your name, then now's the time! Name changes are free during pre-registration!
February 29, 2012
Pre-registration is tomorrow (Thursday)
Greetings and salutations friends! I hope you have been following our progress on the new 3D game project at www.Artix.com . If not, be sure to add it to your "list of pages to check" as I have been posting daily. Tomorrow at 5pm EST, players are goign to get their first glimpse at the 3D game's in-browser graphics, and even more importantly AQWorlds Members (and anyone who has supported our games in the past with an upgrade or membership) will be able to pre-register and reserve their character's name.
Remember, this new game like ALL new games uses the Artix Entertainment "ONE LOGIN to Rule Them all!" One day soon, all of our games will use this single account to access all of our games. Make sure you have your AQWorlds account linked to yours at Portal.BattleOn.com
February 16, 2012
We Got Yer Updates, RIGHT HERE!
Power Week is continuing here at AE's Secret Underground Lab at lightspeed! I wanted to keep you guys in-the-know so here are some updates about the pile of stuff that is coming at you!
AQ3D Name Camping TONIGHT SOON!
UPDATE: There are SIGNIFICANT bugs that were just discovered in last minute testing (of course) which means that we will need to POSTPONE AQ3D Name Pre-registration until they have been sorted out. Sorry for the falst start.
AE's 3D game project will be opening its servers soon to past and present AQW Members (as well as Dragonlords, Star Captains, Guardians, HeroSmash Members, etc) as well as anyone who has ever supported AE with ACs, SmashCoins, Varium etc. Basicly ANYONE who has every purchased ANYTHING and helped keep us going can get their name!
Once things get rolling you will need to go to ARTIX.COM to pre-register your character name. This will give you the chance to get your name before anyone else. Don't bother trying to take our names (Artix, Cysero, Alina, etc) We've already taken them.
Things To Remember:
- This is NOT Alpha Testing, this is JUST CHARACTER NAME RESERVATION! There might be some new stuff to see but there will be no game to play just yet.
- You won't be able to reserve your name unless you have a MASTER ACCOUNT set up on the AE PORTAL SITE!
- You won't be able to reserve your name unless you have your ACCOUNT LINKED TO YOUR MASTER ACCOUNT!
I imagine it's going to be CRAZY then the servers do eventually open with everyone trying to cram into the servers all at once so good luck! Keep your eyes on ARTIX.COM and our Twitter feeds to know when the floodgates open!
When the time comes you will register your name at
but only if you meet the criteria listed above.
Get On The Line!
FISHING is coming tomorrow. We are busy adding lots of amazing gear and at least 2 achievements to this trade skill. It really is a lot of fun!
FAITH has changed her hair color but she is still waiting to sell you bait, fishing poles and TNT as well as give you lots of advice about becoming a better angler!
As my grandmother always said... "There is nothing quite as satisfying as tossing a lit barrel of explosives into a cool, calm pond and wathcing it rain fish!"
Remember that this is only the first of AQW's trade skills and will have many uses in the future but this week it will just be a very fun and very deep fishing system.
Member Bonuses for AC Packages
Tomorrow we will be releasing the Member Bonus additions to the three standard AC packages. People still seem a little confused about them so I'll address a few questions here.
- Are the Member Bonus Items Member Only? Yes. I would think that one could have gone without saying but it turns out that it's still one of my top 10 questions about the items.
- Do the AC Packages Stack, IE. If I buy six 2000 AC packages do I get the 12,000 AC Class? No, the packages are seperate and do not stack. Each package unlocks it's own item or items. If you get the 12,000 AC package then you only unlock the 12,000 AC Badge, Shop and Class Set.
- Can I Use Artix Points to buy the AC Packages through the Portal Site? Yes you can. It calls the same function in the payment flow so no matter how you buy your 2000, 5000 and/or 12,000 AC Package, it will unlock the Member Bonus Items for you.
- Is there anything for the 1000 AC package on the Portal Site? Sorry, but no. These were added to the packages that are availible through AQW's payment page. Since there is no 1000 package there, there is no Member Bonus for that package.
- When I got my Membership I also got the 5000 extra ACs for 5$, Do I get the 5000 AC CC Armor? No, the Member Bonus Items are only being added to the three stand-alone AC packages. Getting 20$ worth of ACs for 5$ is pretty great on its own!
- Do I have to buy them after Friday? No, we are also reaching back to Jan 1st 2012. If you have purchased an AC Package in 2012, then you have already unlocked that bonus shop! We were only going back 6 weeks but decided to take it all the way back to the start of this year.
- Are these going rare? Nope, they are staying as Member Bonuses in-game for the life of the game.
- How do I get my Member Bonus Items? After you purchase the 2000, 5000 or 12,000 AC package, the next time you log in you will see a new badge in the AE Tab of you Book of Lore! Click the badge, open the shop that appears on the page and get your Bonus Items!
- What comes with each package? Glad you asked...
The 2000 AC Package comes with the Member Only Battle Wyvern Battle Pet. This pet works for anyone but if you have a Pet Class equipped it will attack for you!
The 5000 AC Package comes with the totally Color Custom Member Only Dreadnought Armor Set! Every piece of this unstoppable from the plate to the trim to the glow on the ram horns on the helm is color custom.
the 12,000 AC Package comes with the Member Only Mindbreaker Class Set. You have spent years training your body to be a fighting machine but you have ALSO honed your psychic abilities to work in unision with your weapons to create the ultimate psionic warrior!
Many of you have been asking about the class's powers so I've done a skills breakdown for you.
MINDBREAKER CLASS SKILL SET
This is a very good, very strong, multi-purpose class with a few single target atttacks and debuffs, a few multi-attack AoEs for farming and a decent heal to keep you going. It's not bad in PvP either. This class seems to come down to mana management.
Althought it is a magic based psychic warrior (which means WIZARD ENH fit it best), it's built on the Warrior mana-regen model which means you get mana for every hit you deliver or every hit you take.
2 second cooldown
Using your mind, you reach out and cause pain to your foe. This is the Mindbreaker's basic attack.
This is Mindbreaker's Auto Attack but we this is the first time that we have added a seperate animation to the auto attack.
You appear to focus for a moment and send a blast of mental energy at your target. This is roughly the same amount of animation as swinging your weapon for an auto attack so should not cause any frame rate drop (lag) and might even be better depending on your weapon.
15 mana, 4 second cooldown
A psychic fire engulfs your foe dealing light damage and applies Brain Fog reducing Haste and Hit by 3%, stacking up to 5 times and lasting 10 seconds.
This is a decent single target attack and reducing both your target's Haste and Hit up to 15% will keep them nice and slow and keep them missing a lot more than they should. I imagine Brain Fog is like giving your enemy a mirgane that gets worse with each stack and if you have ever tried to do ANYTHING with that kind of headache then you know it can really slow you down and keep you off target.
15 mana, 4 second cooldown
You send out waves of psychic energy dealing moderate damage to one or two enemies near you.
This is a very basic AoE. It will only attack up to two targets at once so you shouldn't get overwhealned by tons of monsters as you fight. Its power remains constant and has no draw drawbacks. Just a good solid AoE.
This is another of the new skill animations that we added just for Mindbreaker. Waves of psychic energy flow out of you hitting everything near you. This new effect is also applied during MB's last activatable skill, Esper's Might. Makes me want to yell "KANEDAAAAA!" when I use it.
If you don't get that, shame on you.
20 mana, 6 second cooldown
You lash out with a mental spear, striking your foe for damage based on stacks of Brain Fog also healing yourself for half the difference between your max HP and your current HP.
A very useful attack and pretty cheap heal. The attack gets stronger the more stacks of Brain Fog you have on your target and it always heals for you half of what you're missing.
If you're at 50% HP, it heals you up to 75%. If you are at 90% HP, it takes you up to 95%, if you are at 1% it takes you up to 50.5%. It's a little deceptive because it will never FULLY heal you but if you're smart and manage your mana well then you will also never die.
DEEP INSIGHT & MENTAL FOCUS
Rank 4 passives
Increase Crit by 8%
Incerase Damage by 15%
Pretty basic Rank 4 passives. You crit more often and get a generous damage buff out of these skills.
20 mana, 10 second cooldown
A powerful psychic burst AoE which will hit one or two foes. Damage increases based on stacks of Brain Fog as well as greatly reducing your enemies damage output for a short time.
A stronger AoE than Psychic Wave, and can become fairly devestating with 5 stacks of Brain Fog up. Note that none of the skills consume those stacks so the only way you get weaker is if you let the Brain Fog expire. This is a very useful skill that can be used at its base level when farming (since most monsters won't last long enough to get 5 stacks of Brain Fog) or can be used in its powered up state against boss monsters or other players in PvP. The debuff is really the key. With the Haste and Hit debuff from Mindfire and the Damage debuff from this skill your enemy is reduced to little more than an angry kitten or slightly stale english muffin.
MIND OVER MATTER
Rank 10 passive
When you are at risk of being defeated your amazing mind will occasionally construct an invisible psychic shield around you blocking all incoming damage for 5 seconds.
A new twist on the rank 10 passive to increase survivability. It is basicly a random "OH $#!%, I'M GONNA DIE!" power. Due to its very specific set of circumstances, it goes off a lot more often than the average rank 10 passive but you probably won't notice that because by the time you're that low you'll be spamming your heal power. BUT when you're low on mana and waiting to get enough for a heal... you'll be glad it's there.
Tiny Member Perks
While I was in the engine adding the new psychic animations I also added one for the upcoming Member Only Grenadier Class (Skyguard, Rank 10) and added two highly requested emotes for Members. /useweapon and /danceweapon.
Long and long and long ago when you called the /use or /dance emotes you would have your weapon in your hand. A lot of players hated this and requested that we remove the weapon. We did as they asked but suddenly a whole different crop of players were demaning that we add it back. Having just removed it and quieted the first group, we didn't want to add it back.
So finally you will be able to decide to either /use or /useweapon, and /dance or /danceweapon but the weapon versions are only for Members. it's not a HUGE perk but more specialized Member emotes is always good.
I have been learning more and more about Carnaval in Brazil since we announced our Carnaval Shop coming Friday... like a tradition called "bloco das piranhas" where dudes put on skirts and wigs and pretend to be beautiful ladies. The results are often nightmarish but pretty hilarious.
In OUR Shop we will have colorful armors, bongos, flamedancer torches, crazy masks and the world's largest and most dangerous martial arts rodent, the Capoeira Capybara Member Only Battle Pet.
Rumors About Nulgath
Lastly, I'd like to address some rumors that have been floating around about Nulgath. Sadly, some of the rumors are true. He HAS put aside his work on AQW to go build his own game under the EBILCORP corperate umbrella. He will NOT (cannot) delete his area and remove all of his stuff from the game. AE owns the rights to that game content and we are keeping it in the game. Finally, YES... his game looks pretty rad.
More Mia J Park Music For You!
From Artix - "Mia was getting a lot of requests from players for her song "One Way Ticket" that she wrote just for the AQWorlds event. So she put a link to it, for free, on the *coughs* You know, I never feel bad about plugging her music... we should just rename the the company to Mia Entertainment and make all game upgrades just buying her CD... of course... more than 30 of you would have to buy her CD for this to work!"
309 days until Just Another Day
January 27, 2012
... and our player count soared?
Last night, one of our most favorite music bands of all time (and former AQW guest), They Might Be Giants performed on the Conan O'Brian show. For no apparent reason, our online count suddenly jumped. I was told on my twitter that several servers were reporting as FULL. Which was expecially weird for 11pm at night! We where not mentioned anywhere (that we know of)... does anyone have any idea why this happened?
Talking about TMBG, the band is officially on tour! ... and the opening act is Jonathan Coulton (who also appeared in a previous AQW event.) You can see their official tour schedule at the TMBG's official website. Many of us from the lab will be going to their show here in Tampa, FL.
You have a big release coming tonight in AQWorlds, but first, I would like to share a few things I have secretly been working on. 1.) The AQ3D Project 2.) Planet Romero in MechQuest (along side Korin & the MQ Team) 3.) Valentines day "Love Story" for AQWorlds with Mia J. Park (read the Jan 9th, 2012 post here) and 4.) ...well, you know what they say. A picture is worth one-hundred thousand slain undead minions!