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Pre-Order at HeroMart.com to guarantee yours
Hiya guys! We found a way to get these amazing wrap-around armor T-shirts created. The process to create them is complicated and pretty expensive so we cannot just order a bunch of them like we usually do. So, if you want to get your hands on a 1st Edition Paladin or Legion Armor T-Shirt, lock in your pre-order at HeroMart now!
Real-life Undead Legion armor
You have until production starts (We are estimating around November 25th-ish, Thanksgiving) to place your order and guarantee that you will get your shirt. We are going to produce all of the pre-orders at once and then ship in December.
Includes exclusive items for AQWorlds!
Each shirt comes with an awesome weapon and half of the "Legion Paladin" class. Combine both halves to create the full class in AdventureQuest Worlds! Themed after the shirts... we merged Artix's Paladin armor and Dage's Paragon armor together into a horrifying and powerful new class.
Get both shirts to unlock the Class!
- Get the Legion Light of Destiny when you buy the Legion Armor T-Shirt
- Get the Purified Caladbolg Sword when you buy the Paladin Armor T-Shirt
- Get the Legion Paladin CLASS when you buy both T-shirts
We could not do all of the things we do without YOU
It is our 12th Anniversary-- and we hope you enjoy this year’s cross-game event, “Phantom of the Pixel!” The idea of cursed items crafted from dead pixels is…. spine-tinglingly awesome! The event spans AQWorlds, EpicDuel, DragonFable, MechQuest, HeroSmash, Oversoul and the original AdventureQuest. With the coming of the new mobile games, it might be too hard to have another full cross-over games event like this… so do this one while you still can!
I would sincerely like to thank you, and everyone who has been a part of this incredible journey. Thank you to you and all of the amazing gamers who login and battle in our video games. Thank you to all of you who give us encouragement and much love on the forums, twitter, facebook and all of the other ways you talk with us. Thank you for not just playing the games but contributing your creativity and clever ideas. Thank you to everyone who believes in us and supports us by upgrading or buying things in the video games—because of you we can afford to keep the lights on and the server hampsters running at full speed. It has officially been 12 YEARS of weekly, non-stop updates! THANK YOU!
Our video game’s “weekly new releases” — where we add new quests, maps, monsters, weapons & content to the game — is something that is really special about our community. AdventureQuest classic was one of (if not the) first to do it. We have been compared to long running shows like The Simpsons, Southpark, and Saturday Night Live with our game’s history of weekly releases. But there is one big difference… TV shows run in seasons and the cast and crew… take breaks. We do not. We never have. As a whole, the AE team has delivered a new video game update/release every single week for 12 years. Our games never take holidays off — the team and I actually work harder and have larger releases during them!
Because of that, I would very much like to recognize and thank the AE team — all of the artists, animators, writers, coders, the moderators, the forum staff, and all of the volunteers for their hard work. I am extremely proud of these passionate super heroes. Thank you all, too — players, team, and all the people who love us and put up with our crazy video game habits — for making Frogzards, Moglins and DoomKnights a part of our everyday life!
P.S. Ooooh… NEXT year will be our 13th Anniversary… we should up the bar and change the format. Better start brainstorming now. Open to ideas!
New Idle Game coming this October
Do you love Dragons? We teamed up with the creators of Cookie Clicker to create our 1st ever idle game... AdventureQuest: DRAGONS! The game is currently in development, but I have been posting concept art, finished dragons, and videos on the official DRAGONS Facebook page and also on my personal Artix Facebook page. Be sure to like and follow it to get the inside scoop and we continue building it. In this idle game, you will hatch and raise 12 Dragons from the fiery Akriloth, the Undead Dracolich to never before dragons including the Steampunk, Slime and Shadow dragons. Each Dragon has a unique story. This new mobile game will run on Apple & Android devices and will also be available on the web. We are scheduled to release this new game next month in October! You should also check out the official www.AQDragons.com website.
Dragons & Project: AdventureQuest Omni
Greetings friend! I just returned home from DragonCon 2014 where we officially announced video game projects that you are going to love! WARNING: This post contains Brutalcorn thumb-wrestling, baby teleportation stories, and semi-spoilers about the new storyline in AdventureQuest Worlds!
(What is DragonCon? Read the previous post.)
AQWorlds is not going ANYWHERE!
I heard some silly rumors being spread around so I want to know they are fake-- AdventureQuest Worlds is here to stay! It is our largest and most successful game. It will continue to grow and evolve. Project Omni is how we are going to "future proof" the game.
AdventureQuest Worlds' NEW STORY is here!
AdventureQuest Worlds players were thrilled at the seemless transition into the game's new overarching main storyline... "ANCIENT EVIL." A cataclysmic like event has returned the Elemental Titans to our world. Those blank areas on the map are about to start opening up. Also, a cast of never before villains have escaped from the underworld do to the... um... death of Death. It is hard to make the rest of this post without spoilers. So if you have not completed it yet, then SPOILER ALERT!!! Stop reading right now and skip down to the next post. Seriouly.
Ok, so you are caught up with the current release? Then you know that the Hero is in fact the reincarnation of the Eternal Dragon of Time... the "god" of our multiverse. Before you actualized your powers, you also became the 13th Lord of Chaos. Following the tragic series of events that we witnessed King Alteon undergo... you went on to do what no other Chaos Lord had done before you-- conquer the world. Then... FURTHERMORE... to escape the underworld, you assassinated Death himself. Which, technically makes you Death too! The final battle with Drakath was the most epic series of fights and cutscenes in the games history.
My Twitter feed was full of awe as it exceeded the hype. However, a fixed point in time... Drakath, in a depserate attempt to flee you, enters the Chaos Gate. Defeating him was the only way to stop the end of the world... but doing so would strip you of all of your powers. Just like it did Drakath. The decision of a true Hero... good or evil... is to sacrifice everything for your cause. You know what happens next O_O. The Chaos Gate was closed... but the Queen of all Monsters escaped into our world. Time happens differently in the Chaos Realm... so when you return a long while later, you find the world has been devastated by the re-awakened Ancient Elemental Titans and the villains that escaped Death's underworld.
The Queen of all Monsters. the one who created Drakath, has returned to our world... to defeat her you will have to face the Titans and regain your powers. AdventureQuest World's true storyline has finally begun!
AdventureQuest Omni Update And MORE!!!
There is TOO MUCH to post... so if you want to read all of the stories from Dragon*Con, see all the pictures, and hear the newest news about the projects we are currently working on, you will find them in my post on Artix.com!
2014 DragonCon Information
Artix Panel Date & Time
WHEN: Saturday, Aug 30th @ 2:30 PM
WHERE: DragonCon : Grand Salon D room @ the Hilton Atlanta hotel
WHY: To launch the 13 Lords of Chaos poster, to talk about our new Mobile game AQ Dragons, to showcase a new secret Mobile game, and to meet and greet our biggest fans—like you!
Launching: 13 Lords of Chaos Poster!
To commemorate the epic finale of the current AdventureQuest Worlds storyline, we are releasing this AMAZING 13 Lords of Chaos Poster, featuring all 13 Chaos Lords drawn & painted by Diozz and Dage the Evil. The entire Artix team will sign these posters at the lab before they are taken to DragonCon. Anyone attending our panel on Saturday, August 30 at DragonCon will be able to buy these posters before ANYONE ELSE IN THE ENTIRE WORLD!
New Mobile Game: AQ Dragons
So you want to know more about AQ Dragons? So OF COURSE DragonCon is the best place to do so! The Artix team will reveal everything we know about the upcoming mobile game, AQ Dragons, at our panel. This is so much better than piecing together tidbits of information via our Twitters =)
Spoiler Alert: Secret Mobile Game Project
Ah yes, a new secret mobile game. Well… it won’t be much of a secret for those who attend our DragonCon panel! And I cannot say much more about it… because it’s been kept a secret from me, too! >…..<
How to Survive DragonCon
Cysero is your best bet for surviving DragonCon. And he’s posted a full length survival guide here.
On behalf of the entire Artix Entertainment team, we hope to see you at the Artix Panel @ DragonCon this Saturday, August 30th, in the Hilton’s Grand Salon D room!
xoxo Beleen =D
Ps... IDK what that drawing up there is for. Cysero drew it... so maybe you can ask him about it on his Twitter?
Tags: Beleen DragonCon 2014 Artix Panel How to Survive Spoiler Alert Cysero
"A long time ago...In a laboratory far far underground..." - @TomzTempTwit
The hardest part of writing a design notes is writing the first few words. So I asked you and my other friends on Twitter to give me a hand... but, *shhhh* secret... This post is not really about writing a Design Notes at all. Read more.
Read the full post on www.Artix.com
American Ninja Warrior 2014
On last night's TV episode of American Ninja Warrior on NBC, our favorite "Real Life Ninja," Drew Drechsel, completed the course with the #1 fastest time! 44.24 seconds. WAY TO GO DREW! You can send him a congratulations on his twitter... @NINJADREW!!!
I was deeply honored that for his TV interview, Drew wore the "Real Life Ninja" shirt that I designed for him. In addition to Drew, several of our other friends including Reko Rivera (The guy who breathed the fireball) and Ryan Stratis successfully completed the course! It was a really exciting and good night of runs. I hope you join us in cheering them on in the Miami Southeast Region Finals.
SPOILER: This episode choose to focus on the long time rivalry between Drew and another famous contestant named "Flip". They showed Drew's run first and he took 1st place. The pressure was on for Flip to beat it. Unfortunately, Flip's foot slipped on the cargo net during his run causing Flip to touch the water and be disqualified. A good reminder that no matter that no matter how talented someone is, the course is TOUGH and just one tiny miscalculation can end it... and Flip is REALLY REALLY good.
Willowcreek Conquered by the Forces of Chaos!
The 13th Lord of Chaos and their minions have conquered Willowshire... our first loss ever against a Chaos Lord.
After inflicting horror and unbelievable casualties... and leaving behind a "Chaotic Beast" to keep the townsfolk in terror... the main forces of Chaos have moved on to attack their next location. We do not yet know where... but we suspect the attack to commence tomorrow or Wednesday.
Artix von Krieger says ,"Alliance forces... a single battle does not determine the outcome of a war. We can still stop the 13th Lord of Chaos before their armies reach the town of Battleon. We WILL NOT allow them to conquer another of our towns! BATTLE ON!"
Tags: Artix World War Lore
It is the eve of war...
Starting last weekend, Alliance scouts reported that chaos monsters from across the land suddenly left their positions and headed towards mount Doomskull. We believe that the 13th Lord of Chaos, whomever that may be, will lead their forces to attack us on Friday... but we do not know where.
We sent our most talented scouts & rangers to steal the Chaos Attack Plans. But thus far, none have returned. We need to know where the attack will take place... alliance forces are too spread out, and too few following the battles against the first 12 Chaos Lords.
Perhaps if you can find a Chaos Warlord, you can obtain the plans. (I wonder where a Chaos boss would wait while preparing for the start of a Chaos war...)
Friday… they will lead the forces of chaos to destroy our world
“I thought I had seen every crazy thing possible in our world… but I never dreamed of seeing something like this. Our jaws dropped to the floor when the identity of the 13th and final Lord of Chaos was revealed. “Impossible!” many cried. “How can this be!?” asked the wide-eyed and trembling guards assigned to protect the lands between our home of Battleon and Drakath’s lair at Mount Doom Skull.
It is known to us that THIS FRIDAY the 13th Lord of Chaos will lead their forces on an all out attack. It has been said that every Chaos Lord has had the potential to wipe us out and actually win… but this time, it might actually happen. We are currently rallying ALL forces to battle against… try to stop… *shakes head* I am at a loss for words. I still cannot believe this is happening… this Friday we MUST stop the 13th Lord of Chaos from marching their forces to Battleon! As soon as our scouts return… we will coordinate our defense!”
The War of Lore & Roleplaying
There are a few things you need to know right now….
The War will be live and in real time
- There are two sides:
Chaos vs the Alliance (Good & Evil Truce)
- Everyone can join the Defenders and attempt to stop Chaos’s progress
- Only players who completed the main storyline can join Chaos.
It is understood that Chaos has a serious advantage in this war. Especially the areas closer to Mount Doom Skull.
- Battles are determined by the “War Meter”
Each side will have a “war meter.” It will fill up every time you or other players on your side complete an objective. In other words… the combined efforts of you and everyone on your side will determine victory.
- The outcome of a battle is permanent…
If an area of the game is destroyed, or if an NPC is kills -- it is permanent. It is potentially possible for entire areas of the game to be permanently damaged, changed, or destroyed. It is also possible for new areas to be created depending on which side wins or loses a battle.
- Major War plot events HAVE NOT BEEN WRITTEN ON PURPOSE!
That is right. You and your fellow players will be determining what happens by your actions… and we build the game around what happens. This whole thing is going to be live, organic, and unpredictably awesome. We have not done something this dynamic and wild since the wars in the original AdventureQuest.
History is about to be made, and this is your opportunity to be a part of it. If you are currently caught up with the main storyline, then you already know you have the most important role in what is currently happening. We ask that you roleplay your character in the war.
Whether you are good or evil… allow yourself to play along. You will have chances in the story to make important decisions. Also, in between battles, it is perfectly fine to go (OOC) Out of character. Never feel pressure to roleplay outside of the war. Just have lots of fun-- this is going to be some serious crazy fun.
Battle On…. Friday!
New Character Page Feature!
This is something I have been wanting to make for years. Now you can hit the camera button on your AQWorld's Profile Page to create and download a custom profile pic. Use it with Facebook, Twitter, or any of those MyInstaTumblrSpace type things. It is really easy to use... and advanced userswill be happy to know output is 800x800 and one of the background options (the one that looks black) is actually transparent so you can use the image in photoshop to make your own custom stuff. Also, I cleaned up the page a bit and added a search box at the bottom. So you can type in your character name there and it will just bring up your character page.
- Captain Rhubarb purged 32 thousand inactive accounts from 2008 so there are now more names available
- Zhoom & Yorumi fixed a server memory leak bug which solved the slow monster respawn issue after a server was running for several days.
- I have been working with the artists on cleaning up the existing AQWorlds Interface with improved artwork. After showing a few things on my official Artix Twitter it became very clear that players do not want any major changes to the shapes of things in the interface, but do like the upgraded artwork. So... that is exactly what we are going to do!
Frankly speaking... you guys are freaking amazing!
Starting last night, Battle Gems, our brand new mobile game, was featured as a "Best New Game" in the Apple App Store. We are currently in slot #12 -- which is HUGE if you consider there are litterally millions and millions of games on the app store. The reviews from our long time players and from people who have never heard of us before have been overwhelmingly positive. Everyone seems to immediatley notice how much heart and effort we put into the game... even after playing just a few levels you can see the quality, humor and how surprisingly big the game is. We did not hold anything back making this for you... and you are not holding back helping us making Battle Gems one of the top games in mobile. Thank you!
BattleGems has a new website: www.AQBattleGems.com
Android & Bugs Update
The team has been working around the clock the last few days on the iPod Touch 4th Gen crashing bug, and the rare, but equally frustrating Character Data wipe issue. Also, we fixed the error with Dracustien Frankula in the CastlePainya area. We have our fixes in testing now an we will be submitting the fixes to the Apple App store ASAP. Then, completing the port to Android is the next top priority. To all of you Android users, thank you for being so awesome and patient! There are A LOT of different screen sizes and a few "gotchas" porting to Android -- but once these apple bugs are done, we should be able to muscle our way through it. When it does come out for Android, it is going to be even more polished.
NEW BATTLE GEMS VIDEOS!!!!!!
In case you have been missing them, here are the links!
If you happen to be going to the MegaCon convention in Orlando, Florida this Saturday... keep an eye out for the Battle Gems suits. The Gems and I will be running around the convention taking crazy and silly photos. I will be posting pictures for everyone through next week via the Battle Gems Facebook page -- give us a like and keep a watch on it!
Tags: Artix BattleGems Dracustein Mobile
It just went live! Be the first to play our 1st major mobile game, AdventureQuest: Battle Gems! It is available right now for free on Apple’s App Store
The team and I are really proud to be releasing Battle Gems for you. As our first major mobile game, it took over 6 months to draw, animate, code and write the 450+ joke & pun filled levels for you. We think you will agree that it is our most crazy, addictive and fun game yet! Get Battle Gems and please help us spread the word. (P.S. We are working on the Android version as you read this.)
Battle Gems Features
- Over-the-top fantasy Puzzle/RPG
- 150+ monsters including BrutalCorn, Octobear and more!
- 450+ quests to Mount Death Dread Doom Skull
- 250+ items
- Every item you collect increases your total power!
- Fully customizable character
- Crazy monsters, epic battles, and… horrible puns (but get it anyway)
Limited Time Offer: Become a Founder!
Now is your only chance to become a Battle Gems Founder! Support the game during this launch and UNLOCK EVERYTHING with a one-time payment that is cheaper than a Pizza. …and our game comes with “extra-cheese” at no extra charge. Purchase the Founder Package during this limited time offer for $9.99, you shall receive:
- UNLIMITED turns! (Yeah. Unlimited. In your face Crushy Candy game!)
- Exclusive Dragon Knight Armor, Weapon, Wings & Helm
- Permanent Gold boost
- The Skeleton Key
- AdventureQuest Worlds MMO exclusive - Dragon Knight CLASS, Armor, 2 Helms, 3 Capes, & 2 Weapons
Battle Gems is already getting GREAT REVIEWS!
Thank you so much to everyone giving the game five stars to us on the app store. Battle Gems has been getting amazing feedback and reviews -- check out this KILLER game review from the game review site, Game Skinny! The humor is spot-on perfect "AE" and Battle Gems has the highest quality and most consistant art. I am really proud of the team, the testers, and our online community for all of the long and hard work that went into creating this amazing game. Thank you guys!!! We are working hard on the Android and other ports. Even if you cannot play yet, please help us spread the word! Each day this week we will be releasing a new Battle Gems video... and this weekend, "The Gems" will be heading to the MegaCon convention in Orlando, Florida to run around and cause trouble. BATTLE GEM ON!
Do not forge to LIKE the BattleGems Facebook page!
Meet Fuge-- AQWorlds player and creator of this EPIC Paladin Costume!
Cosplay is the hobby of creating and dressing up as characters from video games, movies, TV and comic books. It has become main stream in recent years, largely due to the success of popular fan conventions including ComicCon and DragonCon. The creavity, hard work and effort that goes into creating these costumes is simply incredible. So when Fuge, an AQWorlds player posted photos of his self-crafted Paladin armor on my Facebook page... I asked Fuge if we could interview him to get you the inside story. Read the full interview and see the photos at www.Artix.com!
Undead Apocalypse coming tomorrow
UNDEAD APOCALYPSE!? *wipes the happy & joy inspired drool off mouth and grabs Battleaxe* Seriously... it should be Dage the Evil's birthday every day of the year! The new game release goes live in AQWorlds tomorrow at Sundown. As an added treat for us, Dage's Ultra Boss Birthday Challenge is coming too.
ANY DAY NOW AdventureQuest: Battle Gems, our first major mobile game will hit the Apple App Store. This fantasy/puzzle/RPG is filled with creative monsters designed by your favorite AE artists. It is also laced with deadly puns and more than a few inside jokes that only you will get. We have been anxiously waiting on Apple to approve the game and add it to the app store. In the mean time, we have been working on the Android and Web/Facebook ports. Also... I picked up my camera again and we started shooting some new crazy videos to promote the game. Remember the original Battle Gems commercial where we saw Brutalcorn for the first time? Haha, yes-- we created life sized versions of the gems that you use in the game to make attacks. While editing late last night I made a few "vines" of my monitor so you can sneak peek what I am working on and then posted them to my ArtixKrieger twitter.
Drew Drechsel wins Sasuke Malaysia
INCREDIBLE!!!! You helped send AQWorld's real-life ninja, Drew Drechsel, to compete in Malaysia... and... HE WON! He did not just won 1st place... he won ALL FOUR 1st place trophies for completing and getting the fastest time on every obstacle.
Drew asked me to pass on his gratitude, "Thanks to all of you who helped get me to Malaysia to compete in the 1st ever international Sasuke! It was an honor to represent you as AQWorld's Real-Life Ninja. Expect the same on this year's American Ninja Warrior competition."
Behind the scenes story
You can find Drew in-game as our Ninja Trainer. You may have already seen him on the TV show, American Ninja Warrior (the world's most difficult obstacle course.) In addition to being a top competitor, he is a truely remarkable person. It is rare to find such humility, kindness, and what I can only personaly describe as an "aura of good" around a person who is so talented.
So, a month ago when Drew asked for help getting to the 1st ever International Sasuke in Malaysia.... AQWorlds players along with Drew's friends and family raised funds. This was a big deal. All of the likes and shares on posts on Facebook to aid Drew helped spread the world. So much so that Drew raised more money than he needed. So he generously used the rest to help fellow Ninja Warrior, Michelle Warnky (who reached the Vega Stage on last years ANW) to attend the competition as well! Drew spends a lot of time training children in parkour/ninja activities. In fact, he met Michelle at a American Ninja Warrior training camp for kids in Ohio. They were also joined by another of our friends, Ryan Stratis (Who... if you are a fan of The Walking Dead, played that old man zombie that Daryl beat up with a golf club in last Sunday's episode.) There were also many amazing athletes from Japan's Sasuke at this competition.
There was a heart warming moment before the competition when Drew asked his long time hero & role model Makoto Nagano (The famous fisherman / Ninja Warrior competitor from Japan who is a hero to so many of us) for a photo of them together. Then, after the competition, Nagano walked up to Drew and asked him... if *he* could have a photo of them together. It was, in my opinion, an incredibly humble, honorable, and sincere sign of respect between two legendary athletes.
If you are one of our many awesome players in Singapore, you are so lucky to be able to watch the event on Television. For the rest of us, if you would like to see all four of Drew's runs... and holy smokes just look at his Speed, Dexterity and Strength! Check out this (Shhh! Probably not allowed-- recorded on a cell phone) footage! Be sure to give him a hearty "Congratulations!" and "Battle on!" in his video's comments. This is an epic win for both him, and our gaming community. OUR REAL-LIFE NINJA WON!!! WAY TO GO!
"The future is not yet written... the purple ink will not let it dry."
"The future is not yet written... the purple ink will not let it dry."
"The future is not yet written... the purple ink will not let it dry."
She just keeps repeating these words over and over in the dark room. The young girl traded her sight for the curse of seeing the future. It was the only way to save her brother. A dark pact made with a being that no human should ever bargain with. She sees what is about to happen to our world. She saw you... the hero, and she saw your secret. She knows what you truly are. She you and your allies facing the 13th and final Lord of Chaos. An unpredictable war that did not follow the rules and changes everything... The world torn asunder, entire Kingdoms destroyed and changed never to be the same again. She saw lands that could never be drawn on any map. She saw madness. She saw what the gate behind Drakath is for. She saw Drakath's true power... and how he acquired these powers. She saw what happens when Gravelyn finally has the opportunity to avenge what he did to her Father. She saw what everything we have done together was leading up to. She saw you alone, in a duel to the death with the Champion of Chaos, Drakath. She saw our world's final stand.... She saw it happening THIS SUMMER.
"The future is not yet written... the purple ink will not let it dry."
"The future is not yet written... the purple ink will not let it dry."
Tags: Artix Drakath 13 Lords of Chaos Gravelyn Revenge War Destruction Secret
"Good things come to those who wait... work hard through the night for months." Greetings and salutations! I wanted to write you and give you an update on, well, everything! This will be a bit of a long post. Which is great, because it will make up for so many of the days I have not had time to post. I really miss writing you design notes posts! If you have recently joined AdventureQuest Worlds, or the Artix Entertainment community, and are not a survivor of my light hearted, pun laced, potentially trauma inducing posts.... then nice to meet you and good luck! Has anyone seen the asterisk*?
7 months ago I stole the some of AE's top coders, artists, and people who were morally ok with working on fiery armored dragons, undead cereal jokes, and time traveling yellow dinosaurs and started something called "Project: Omni". The goal? To product wicked dark and awesome games that play on every divice capable of playing games. I do not know about you, but I REALLY WANT TO PLAY AQWORLDS ON MY PHONE!!!!!!!!!!!!!!!!!!! But first we needed to learn how. So we started building a light hearted and fun game called Battle Gems. It was a quick project that we thought could be done in 3 months. That was 7 months ago**. We are 98.5% done. Today we are sending a preview of our game to our contacts that work at Apple. I will be honest with you-- Battle Gems will be worth the wait. But this will also be the last project I work on with Chibi style characters. Sure, they were a perfect fit for this type of game. But I have an unquenchable itchy thirst*** to get back to making the dark, epic, actiony, over the top, death & doom filled characters that I set out to make when we first announced that we were "aging up" our games.
In AdventureQuest Worlds, we are quickly approaching the ultimate battle versus Drakath, the Champion of Chaos. If you are mad that it has not happened yet, blame me. I told Alina that I wanted to write the finale of the "13 Lords of Chaos" personally. Obviously, this is something I cannot focus my full attention on and do until Battle Gems is finished... and since it is going to be the biggest and craziest thing ever done in the game (certain to get everyone on the staff furious at me)I think it would be safe to plan on it happening during summer break. We will finally reveal what you, the hero, really are... and we will reveal the big secret behind all of the Chaos Lords and -- just like in the old days -- what happens will change our world forever. It possible, I want to do it as a month long live event.
My New Year's resolution was to get back into game development personally. Late at night I have been learning how to program and animate using the new tools the rest of the team has been mastering over the past year. When I started doing writing for Battle Gems I invited everyone to join me on a live stream via my ArtixKrieger twitter. It was crazy fun and a great way to brainstorm****. If you are up for it-- I would love to do a bunch more of it in the future. If you want to, sent me a tweet with the hashtag #DoEeetArtix
* HERE I AM! HERE! HERE! HERE! FOR THE LOVE OF ALL THAT IS MADE OF STYROFOAM AND YOGURT I AM RIGHT HERE. HEY! HEY! HEY!
** 7 Months, 2 days, 11 hours and 22 seconds. But who is counting. Really.
*** You might want to get a doctor to look at that. Maybe some antibiotics.
**** Brainstorming Stream (v.) - A chatotic non-stop stream of insanity and very loud techno-remixed Doctor Who Music run by an over caffinated, armor wearing crazy guy who has an attention span shorter than the following sentence: "I a...."
Help fund AQWorld's Drew Drechsel to compete in Sasuke (Ninja Warrior) Malaysia!
Drew Drechsel is AQWorld's very own "Real-Life Ninja." Appearing in-game as the Ninja Trainer, Drew is best known for being one of the top competitors on the TV show, American Ninja Warrior. Drew is athelete of exceptional ability and has the heart and attitude of a true champion. Basically a real life Goku. He is also a good friend. When Drew was accepted to compete on Sasuke (Ninja Warrior) in Malaysia he was so exited! I personally believe he has a real opportunity to win if he goes. However, he does not have the money to cover the international trip & expenses. So what do you say we help him out? We have had success doing something just like this when you helped win J6 into that space camp program! More importantly, if someone's Ninja is going to be out there winning international competitions, it should be *OURS*! If you are able, please donate a few dollars to help send Drew Drechsel to compete in Malaysia via GoFundMe.
Update: Myself and a few other players have already chipped in. He is already over 1/3rd the way!
Tags: Artix Drew Drechsel Ninja Warrior Malaysia Represent Minor abuse of power to help a good cause Ninja
Real-life Artix's wedding video
What happens in a video game creators wedding, stays in... nope. It goes right onto YouTube. This actually happened. Inspired by AdventureQuest Worlds weddings, the groomsmen wore Knight armor over their suits and you will not believe what happens next. The only thing this video is missing is you... and we are going to fix that! Join us on Friday the 13th for the AQworlds in-game wedding event!
If you find it worthy, please like and share this video.
Photo: Sylvain Gentile
Tags: Artix Wedding Chairman Platinum Ninjas Iron Man Bat Man
Battle Gems is coming soon
Do you have an iPhone, Android, iPod, iPad, iToaster, iSock or iWeirdSenseOfHumor? This holiday season we plan our releasing our first major mobile game! It is an RPG/Battle-Puzzle game calledAdventureQuest: Battle Gems.
You battle by touching the screen and connecting 3 or more gems of the same type. We got creative and added slime levels, lava challenges, bombs, cages, and a bunch of other crazy game mechanics. As you read this we are in the home stretch of creating the game's 140+ monsters and 256 levels.
Yes, it will be free. Probably an optional upgrade in it -- but we do not know what yet, we have been competely focused on the gameplay and level design. We want you to fall in love with our first mobile game.
The Battle Gems project was started to "teach us how to make mobile games" so we would be ready to create a mobile version of AdventureQuest Worlds. It turned into something really amazing... we hope you will be one of the first people to download it and try it out when it is ready this December.
Want to be the first to know when it goes live!? Like the BattleGems Facebook page!
My favorite part of the design notes is sharing the behind the scenes stories of how we make things. Many of you have been with us for many years-- you have seen what I am about to talk about first hand. But if you are just joining us, this is an interesting point in the story to jump in! Behold, this year's brand new 2014 Artix Entertainment Calendar Poster!
We created our first calendar 4 years ago. We worked really hard on it, using mostly Oishii's art (Oishii was the first artist to join the team.) It featured all of our female characters. The reaction was overwhelmingly "Uh... this is girly!" We even recieved a phone call from a parent asking if we had any that were more... you know... for boys.
So, LOL, the next year Diozz joined the team. He created a more villain oriented calendar and it was recieved really well. We were able to make it thanks to Toys"R"Us to helped cover the costs of production. It sold out completely HeroMart, but, unlike our card game, it did not do well at all in Toys"R"Us. We actually bought calendars back from Toys"R"Us to put more on HeroMart that year. The following year, we created our first Calendar Poster. It was the coolest thing we had ever created. We made it double sided. The front side had the calendar on it. The idea was, when the year was over people could flip it over and it would be an awesome stand-alone-poster. Players loved it!
This year, Diozz drew the scene above as a personal gift to me. It was so... dark, dangerous, with a feeling of action and no matter how many undead surrounded Artix he was going to fight and fight and fight and win! I asked Diozz if we could use his art for this year's 2014 calendar and he smiled and said he was honored.
Dage spent several days digitally painting it. It was tricky because the original picture was landscape. We tried it, but a sideways poster just felt weird. So Diozz and Dage spend a lot of time repainting and re-editing it to fit perfectly on a tall poster. You probably want to hear about the class and items that come with it, but you can see all of that on the HeroMart site.
I really wanted to share the story and love that went into creating this. The poster/calendar has become a new yearly tradition and this one... perfectly matches the new dark, epic, and heroic feel that we want to put into our games. If you get one -- I would love to see a picture of it on your wall!
NOTE: To give our support and help those affected by Typhoon Haiyan/Yolanda, we will be donating 20% of all calendar profit to the Red Cross in the Philippines through the end of November. AdventureQuest Worlds has 1,329,791 players who live in the Philippines. So if you are going to get a calendar, order it now—it feels better knowing your game stuff is chipping in for a good cause!
Storytelling in Massively Multiplayer Games
Want to talk about game design? As you know there are 13 Lords of Chaos. If you have played everything thus far, you have defeated 11 of them. That that is correct... only the Twins and one other remain! The last one is a closely guarded secret. (And yes, we have been hearing the rumors spreading that you are guessing it will be Cysero, or Artix, or Gravelyn, or some other important character. I can neither confirm nor deny this, but the world shattering event will make AQWorlds Zombies look like a walk in the park.) But first, it is time to take care of a little unfinished business.... the Twins.
If you are not familiar with the story of the Twins, they are actually the 2nd Chaos Lord. They first appeared in a cutscene nearly 4 years ago. Players have never been allowed to fight them. The Twins are different from most of the characters in our game. First, they do not actually "exist" in any map. You cannot directly walk up to them and talk to them. They only appear in cutscenes and one-time only events. This was an interesting story/game design concept that we were trying in the early days. Back then we had the rule: "A character could never be in more than one place in the game." I mean, the concept of having the same character in different places, at the same time, saying different things... is really wierd! In the real world at least. Of course, we ended up breaking that rule later on and no one seemed to mind. For example, the character Artix exists in a few different places in the game at the same time. That being said, the Twins were designed to avoid this problem. By only existing in live & special events we could change them in meaningful ways. Honestly, I expected to use them a lot more than we did. They are Drakath's right and left hand ma...erm.. ladies?
In an MMO, we have the following types of NPCs (Non-player characters)
- Static NPC - They stay in one place, give quests and never change
- Updatable NPC - They typically stay in one or more places, but can change (Like how Oishii goes from crying to being happy based on your actions during the Thankstaking event)
- Dynamic NPC - This is a character who cannot be found normally in game, and only exists in the story cutscenes and events. This includes the Twins and Drakath. Makes them perfect for storytelling.
In terms of originality, the Twins are very unusual villains. They are not big, strong, nor do they have magical attacks. Their concept was derived from TV skits where someone was trying to make a decision and an angel would show up on one shoulder, and a devil on the other. Except, in AQWorlds someone swapped the good angel with her Mirror Realm counter part. Of course, in the mirror realm, everything is backwards... were the good angel was actually the evil one. The result? Both of them are actually evil... and then Drakath further infused with a little bit of the purple crazy. Their role in our story was to change the world usingly only words. Facing them in battle should prove interesting.
My real life wedding... inspired by AQWorlds
Greetings and salutations friends! I am not writing to you as the character Artix today. Instead, I am writing to you from my heart as Adam Bohn, the Founder/CEO of Artix Entertainment. You are an extremely important part of my life. For the past 11 years we have built entire worlds together. During our journey together, I have shared everything with you. Which is why I want you to be a part of the most important moment of my life outside of our gaming universe... because... I am getting married!!
The 1st wedding event that we ever had in AQWorlds was Bella and Marco, which took place nearly 5 years ago. Nulgath designed the groom's armor which was half-suit/half-armor and the bride was wearing pure white... and there were wedding crashers. There are always wedding crashers. Since then we have celebrated many AE Team members weddings with in-game events. The epic love story between Alina & Rolith, the wedding of Cysero & Nursey, and who could forget Nythera's or J6's weddings. Each was different, and each was very special.
Five years ago, I met Trinni, the love of my life. If you saw my run on the American Ninja Warrior TV show, then you may remember them showing my fiance. She is the only person I have ever met that has never called me "weird." We started as friends, but our love grew like the world tree. When you find "the one," It changes you... it makes you want to be a better person.
You and I (along with our gaming community) have a long history of doing crazy things... and coming up with the ideas together. We think differently than other people. So how about we switch things around? If the weddings we have done previously in-game are "art imitating life"... then my wedding should be "life imitating art imitating life." The groomsmen will actually be wearing half-suit/half-armor and my loving bride to be will be in pure white. Dage will be the head usher, wearing a massive amount of armor -- mostly because we cannot get him to not wear it. We have never had a viewing of the "real life wedding" before in game -- honestly I am not even sure if it is a good idea. *smiles* But I like trying new things. It will be weird in one respect... it will not be Artix getting married, it will be the real me. So... a request from the friendly guy behind the character:
Can you help me design a wedding event in AQWorlds for the real me? This is going to require some very clever and creative writing. Wedding on!
The path to candy is frought with peril
In the real world, Halloween was always my most favorite time of the year. The yearly tradition here in the US is to dress up in costume on Halloween night and go door to door saying "Trick or Treat!" You would be rewarded with either a piece of candy (treat) or... if the person was deviously clever they would scare you, or pull a prank (trick). When we found out that not everyone in the world knew about nor celebrated this holiday... we created Mogloween in the original AdventureQuest (11 years ago?) so that we could all enjoy the festivities within game. It was our first ever holiday event and it is pretty crazy how it is celebrated across multiple games!
In previous years posts on the AQWorlds and DragonFable design notes I talked about some clever ways you could get more candy per house. (Good reads if you find them) But I would love to share with you what I do now... since I spend Halloween on the "other side of the door." I still dress up-- I mean, it would be a dissapointment to go to Artix's castle and not have an armored Knight hand give you candy challenges. My house really does look like some sort of hybrid castle. It has a long torch lit driveway, a small moat with a drawbridge. The moat is more symbolic than functional... I mean, you can easily hop across it and the neighbors dog often takes baths in it. (It is also a popular hang out spot for Frogs.) My front door looks like something right out of AQWorlds. It is large, wooden, round, and has one of those things you can slide-open open and look out of. It is the perfect Halloween house. So as excited groups of Trick-or-Treaters show up at the door.... I tried to make it memorable. So here is one of the many stories from last night:
A small group of trick or treaters crossed the dark draw bridge. They saw the viewing port open... then suddenly slammed shut. They gathered the courage to knock on the door, then the door slowly started creaking open. An armored hand creepily immitated something out of a Nightmare on Elmstreet movie... then suddenly the door burst open and a guy in armor yelled Happy Halloween with a smile. They said, "Trick or Treat!" The Knight replied... "Trick? Here are your options... you can each take 5 pieces of candy OR... you can put 5 pieces of candy from your bag into the bowl for the grand prize." The costumed treaters thought about it for a moment until the most couragous of them immediately started taking candy from his bag and putting it into the armored knight's bowl. "What are you doing!?" said the girl. "I want to find out what the grand prize is!!! C'mon, how many times do you get a chance like this?", said the boy in the doctor costume. "Fine" replied the girl as the entire group of treaters put 5 pieces of candy each into the Knights already full bowl of candy. The Knight looked down at the overflowing bowl of candy, smiled again, and said, "Trick!", slammed the door shut. The treaters stood there wide eyed in complete disbelief... staring at the giant wooden door. Then suddenly, WOOOOOSH, the door opened up and the Knight was holding a Sepeulchure action figure and other goodies. "Just Kidding! You win the grand prize!", handing the action figure to the brave boy and giving each of the treaters 10 pieces of candy (twice the candy they had originally pledged.) BEST HOUSE EVER!!! -- this is exactly why Faith needs to start locking the HeroMart room the night before Halloween.
I came up with a lot of good tricks last night. Most of them rewarded the most bold, honest, helpful or selfless treater. No one ever went away without a huge smile. Some might have even learned something. The parents watching certainly seemed impressed. I still remember the one boy who, during a candy auction for Critical Hits CD was offering up his ENTIRE BAG OF CANDY. He was dead serious and... he had more candy in that bag than I had to give out total, LOL! Needless to say, I gave it to him, and like all of my challenges, never actually took any candy.
I hope you had a fun and enjoyable night last night, both in game and out! Today is the first day of November, and this month some huge things are happening in AQWorlds... starting with the Chaos Lord known as "The Twins." When asked, how can you have Twins as a Chaos Lord they replied, "It is CHAOS!"